Well thank you again cutealien
EDIT (entire post deleted )
Thanks for putting up with me. Problem solved. I have declared myself an idiot. draw2dimage works fine. The problem was that i had been staring at the code for too long, and forgot to look at the texture. Would you belive that a image not ...
Search found 17 matches
- Tue May 29, 2012 7:31 am
- Forum: Code Snippets
- Topic: 2D images with rotation
- Replies: 43
- Views: 32691
- Mon May 28, 2012 8:04 pm
- Forum: Code Snippets
- Topic: 2D images with rotation
- Replies: 43
- Views: 32691
Re: 2D images with rotation
Your test contains just the .exe, but for anyone to debug this we would need code to reproduce it (and with code I mean certainly an example that is already reduced to just the problem, not some large project with all the code).
yes, my purpose with the exe, as i stated , Was to Just Display the ...
yes, my purpose with the exe, as i stated , Was to Just Display the ...
- Sun May 27, 2012 5:28 pm
- Forum: Code Snippets
- Topic: 2D images with rotation
- Replies: 43
- Views: 32691
Re: 2D images with rotation
So i've been having a wee bit of a problem here.
Been folling around with the draw2DImage function here to enhance my sprite animator with.
aaand i got , some kind of anomily happening. it's Always at the same frames.
So what it does is that it draws the square quite allright, the jagged edges i'd ...
Been folling around with the draw2DImage function here to enhance my sprite animator with.
aaand i got , some kind of anomily happening. it's Always at the same frames.
So what it does is that it draws the square quite allright, the jagged edges i'd ...
- Sun Dec 06, 2009 7:37 pm
- Forum: Code Snippets
- Topic: New GUI element: CGUIAnimatedImage
- Replies: 11
- Views: 3404
- Sun Dec 06, 2009 7:29 pm
- Forum: Code Snippets
- Topic: New GUI element: CGUIAnimatedImage
- Replies: 11
- Views: 3404
old work of mine
I got something that is exactly like what you are working on, with a handler... it's a modified version of a animator that was posted here, years ago, you can take a look at it, see if it helps.
I made the handler (sprite enviroment ) myself, though that you can make sprites ( 2d animated pictures ...
I made the handler (sprite enviroment ) myself, though that you can make sprites ( 2d animated pictures ...
- Mon May 21, 2007 8:32 am
- Forum: Open Discussion and Dev Announcements
- Topic: What should go in Irrlicht 2.0?
- Replies: 129
- Views: 42015
Irrlicht is growing in the right direction, for me it seems like asking for per pixel lightning is silly since it will be built into the engine sooner or later ( can't have a engine without it any longer )
All I really want to see with 2.0 is to have all the nice shaders and reflections and effects ...
All I really want to see with 2.0 is to have all the nice shaders and reflections and effects ...
- Sun May 13, 2007 9:17 am
- Forum: Beginners Help
- Topic: Saving to a zip
- Replies: 5
- Views: 487
- Sat May 12, 2007 8:59 pm
- Forum: Beginners Help
- Topic: Saving to a zip
- Replies: 5
- Views: 487
- Sat May 12, 2007 8:30 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Possible inclusions for 1.4, or even sooner (hopefully)
- Replies: 7
- Views: 1098
ya hybrid, sorry but I'll take that as a "no there ain't any working avi players atm. for irrlicht" by that I think a working player for irrlicht should work on all platforms and by that at least in opengl or burningV
It's simply something that should be in the engine in the long run... well... no ...
It's simply something that should be in the engine in the long run... well... no ...
- Fri May 11, 2007 10:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Possible inclusions for 1.4, or even sooner (hopefully)
- Replies: 7
- Views: 1098
- Mon May 07, 2007 4:32 pm
- Forum: Beginners Help
- Topic: Having the IrrlichtDevice in a main game class
- Replies: 8
- Views: 596
- Mon May 07, 2007 1:48 pm
- Forum: Beginners Help
- Topic: Listbox / scrollbar problem
- Replies: 4
- Views: 378
- Sun May 06, 2007 6:53 pm
- Forum: Beginners Help
- Topic: Listbox / scrollbar problem
- Replies: 4
- Views: 378
- Sat May 05, 2007 1:06 pm
- Forum: Beginners Help
- Topic: Listbox / scrollbar problem
- Replies: 4
- Views: 378
Listbox / scrollbar problem
Hello
I have run across something that I am sure is rather easy, but for some reason I just can't wrap my head around it... hence it enters the beginners help section
Now a normal guienv->addListBox() listbox has a scrollbar... how do I access it? If I made my own gui element with a scrollbar I ...
I have run across something that I am sure is rather easy, but for some reason I just can't wrap my head around it... hence it enters the beginners help section
Now a normal guienv->addListBox() listbox has a scrollbar... how do I access it? If I made my own gui element with a scrollbar I ...
- Thu Apr 19, 2007 8:47 am
- Forum: Beginners Help
- Topic: newbie image problem
- Replies: 6
- Views: 622