Search found 14 matches

by godmode2k
Thu Aug 28, 2008 2:24 am
Forum: Code Snippets
Topic: Augmented Reality with ARToolKit
Replies: 6
Views: 4883

wow... pretty cool !

great job FreakNigh !
i've pretty impressed your AR job.
i had had tested AR only by ARToolkit.
but i haven't to try apply AR with Irrlicht.
you did.

great job again.
by godmode2k
Fri Jul 13, 2007 7:04 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 18257

^^
Thanks Midnight.

But, i'm not a girl... ^^;

My avatar image is Korean pop singer, Jang Na-Ra.

Regards,
godmode2k.
by godmode2k
Fri Jul 06, 2007 1:12 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 18257

ah-ha... :)
thanks bob.
by godmode2k
Thu Jul 05, 2007 3:18 pm
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 18257

Thanks Bob...

hmm... I've figured out why occuring Access Violation in createDeviceEx(). It was my mistake. So, i've just delete the /WINDOWS/System32/Irrlicht.dll. And rebuild & packing & run. Works good for me. :) So, i reply modified code here. //! ~Ctl.h // --------------------------------------------...
by godmode2k
Wed Jul 04, 2007 2:25 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 18257

Thanks bob. I've tried using thread which AfxBeginThread API. But its not work. I've just use thread in ~Ctrl Constructor like a below. AfxBeginThread( (AFX_THREADPROC)EngineTest_thread, (LPVOID)this); Windows XP Professional SP2 Version: 6.0.2900.2180.xpsp_sp2_gdr.070227-2254 Update Version:; SP2; ...
by godmode2k
Mon Jul 02, 2007 12:45 pm
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 18257

hmm...

Its as an application works good. But, as an ActiveX, its a different each other. * Confer below Internet Explorer Version * //! Not Work Windows XP Professional SP1 -> SP2 -> SP1 Version: 6.0.2800.1106.xpsp2.050301-1526 Update Version:; SP1; Q824145; Q330994; Windows XP Professional SP1 -> SP2 Vers...
by godmode2k
Mon Jul 02, 2007 6:45 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 18257

Irrlicht + ActiveX (Internet Explorer) = ? (project linked)

Answer is ******. lol but it works fine ! // --------------------------------------------------------------- // Project: You wanna Rendering 3D materials using Irrlicht on the Web ? // --------------------------------------------------------------- // Purpose: Irrlicht as ActiveX Control on the Web ...
by godmode2k
Tue Oct 17, 2006 4:55 am
Forum: Beginners Help
Topic: CAnimatedMeshB3d.cpp: could you let me know how to use .b3d
Replies: 4
Views: 389

hi Luke,

I'm sorry for my question.
I've solved already.

I had found your old article here.
http://irrlicht.sourceforge.net/phpBB2/ ... &start=129

Thanks again.

Regards,
godmode2k
by godmode2k
Sun Oct 15, 2006 3:29 pm
Forum: Beginners Help
Topic: CAnimatedMeshB3d.cpp: could you let me know how to use .b3d
Replies: 4
Views: 389

thanks Luke, b3d shows on screen pretty good. but, how to handle animation ? ...->setMD2Animation( EMAT_STAND ); in .md2 My .b3d file is converted Half-Life model .mdl to .ms3d to .b3d through MilkShape 3D. Of course with Animate .SMD file (forward, back, run, walk, ...). like below. ( import main ....
by godmode2k
Sun Oct 15, 2006 11:34 am
Forum: Beginners Help
Topic: CAnimatedMeshB3d.cpp: could you let me know how to use .b3d
Replies: 4
Views: 389

CAnimatedMeshB3d.cpp: could you let me know how to use .b3d

CAnimatedMeshB3d.cpp: could you let me know how to use .b3d file ? I can handle .md2 (Quake2 model). But, B3d much better than md2. so, could you let me know some example like below article ? http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=14681&postdays=0&postorder=asc&highlight=...
by godmode2k
Fri Dec 23, 2005 5:15 pm
Forum: Beginners Help
Topic: [Q] How can i makes Console Window like a Quake3 ?
Replies: 3
Views: 479

thanks Area51.

plus, do you know how to makes console window like Quake3 Style only OpenGL ?
again, thanks.
by godmode2k
Thu Dec 22, 2005 3:59 pm
Forum: Beginners Help
Topic: [Q] How can i makes Console Window like a Quake3 ?
Replies: 3
Views: 479

[Q] How can i makes Console Window like a Quake3 ?

How can i makes Console Window using irrLicht like a Quake3 ?
let me know some hints or ways.

godmode2k
thanks.
by godmode2k
Fri Nov 26, 2004 1:57 pm
Forum: Bug reports
Topic: wide string (unicode) problem
Replies: 2
Views: 879

bal, really thanks so much...
have a nice day... :)
by godmode2k
Thu Nov 25, 2004 1:26 pm
Forum: Bug reports
Topic: wide string (unicode) problem
Replies: 2
Views: 879

wide string (unicode) problem

wide string (unicode) problem hi. i'm newbie. i found wide string problem button coding. just like this. pGuienv->addButton( rect<s32>(10, 210, 100, 240), 0, 101, L"종료" ); L"종료" is Korean word. if i do coding thus, it has been breaking korean text absolutely. likewise japanese......