Search found 14 matches

by godmode2k
Thu Aug 28, 2008 2:24 am
Forum: Code Snippets
Topic: Augmented Reality with ARToolKit
Replies: 6
Views: 5105

wow... pretty cool !

great job FreakNigh !
i've pretty impressed your AR job.
i had had tested AR only by ARToolkit.
but i haven't to try apply AR with Irrlicht.
you did.

great job again.
by godmode2k
Fri Jul 13, 2007 7:04 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 19354

^^
Thanks Midnight.

But, i'm not a girl... ^^;

My avatar image is Korean pop singer, Jang Na-Ra.

Regards,
godmode2k.
by godmode2k
Fri Jul 06, 2007 1:12 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 19354

ah-ha... :)
thanks bob.
by godmode2k
Thu Jul 05, 2007 3:18 pm
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 19354

Thanks Bob...

hmm...

I've figured out why occuring Access Violation in createDeviceEx().
It was my mistake. So, i've just delete the /WINDOWS/System32/Irrlicht.dll.
And rebuild & packing & run.
Works good for me. :)

So, i reply modified code here.


//! ~Ctl.h ...
by godmode2k
Wed Jul 04, 2007 2:25 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 19354

Thanks bob.

I've tried using thread which AfxBeginThread API.
But its not work.

I've just use thread in ~Ctrl Constructor like a below.


AfxBeginThread( (AFX_THREADPROC)EngineTest_thread, (LPVOID)this);


Windows XP Professional SP2
Version: 6.0.2900.2180.xpsp_sp2_gdr.070227-2254
Update ...
by godmode2k
Mon Jul 02, 2007 12:45 pm
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 19354

hmm...

Its as an application works good.
But, as an ActiveX, its a different each other.


* Confer below Internet Explorer Version *

//! Not Work
Windows XP Professional SP1 -> SP2 -> SP1
Version: 6.0.2800.1106.xpsp2.050301-1526
Update Version:; SP1; Q824145; Q330994;

Windows XP Professional SP1 -> SP2 ...
by godmode2k
Mon Jul 02, 2007 6:45 am
Forum: Code Snippets
Topic: Irrlicht + ActiveX (Internet Explorer) = ? (project linked)
Replies: 25
Views: 19354

Irrlicht + ActiveX (Internet Explorer) = ? (project linked)

Answer is ******. lol
but it works fine !

// ---------------------------------------------------------------
// Project: You wanna Rendering 3D materials using Irrlicht on the Web ?
// ---------------------------------------------------------------
// Purpose: Irrlicht as ActiveX Control on the Web ...
by godmode2k
Tue Oct 17, 2006 4:55 am
Forum: Beginners Help
Topic: CAnimatedMeshB3d.cpp: could you let me know how to use .b3d
Replies: 4
Views: 544

hi Luke,

I'm sorry for my question.
I've solved already.

I had found your old article here.
http://irrlicht.sourceforge.net/phpBB2/ ... &start=129

Thanks again.

Regards,
godmode2k
by godmode2k
Sun Oct 15, 2006 3:29 pm
Forum: Beginners Help
Topic: CAnimatedMeshB3d.cpp: could you let me know how to use .b3d
Replies: 4
Views: 544

thanks Luke,

b3d shows on screen pretty good.
but, how to handle animation ?

...->setMD2Animation( EMAT_STAND ); in .md2

My .b3d file is converted Half-Life model .mdl to .ms3d to .b3d through MilkShape 3D.
Of course with Animate .SMD file (forward, back, run, walk, ...).

like below.
( import ...
by godmode2k
Sun Oct 15, 2006 11:34 am
Forum: Beginners Help
Topic: CAnimatedMeshB3d.cpp: could you let me know how to use .b3d
Replies: 4
Views: 544

CAnimatedMeshB3d.cpp: could you let me know how to use .b3d

CAnimatedMeshB3d.cpp: could you let me know how to use .b3d file ?

I can handle .md2 (Quake2 model).
But, B3d much better than md2.

so, could you let me know some example like below article ?
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=14681&postdays=0&postorder=asc&highlight=b3d&start ...
by godmode2k
Fri Dec 23, 2005 5:15 pm
Forum: Beginners Help
Topic: [Q] How can i makes Console Window like a Quake3 ?
Replies: 3
Views: 616

thanks Area51.

plus, do you know how to makes console window like Quake3 Style only OpenGL ?
again, thanks.
by godmode2k
Thu Dec 22, 2005 3:59 pm
Forum: Beginners Help
Topic: [Q] How can i makes Console Window like a Quake3 ?
Replies: 3
Views: 616

[Q] How can i makes Console Window like a Quake3 ?

How can i makes Console Window using irrLicht like a Quake3 ?
let me know some hints or ways.

godmode2k
thanks.
by godmode2k
Fri Nov 26, 2004 1:57 pm
Forum: Bug reports
Topic: wide string (unicode) problem
Replies: 2
Views: 1036

bal, really thanks so much...
have a nice day... :)
by godmode2k
Thu Nov 25, 2004 1:26 pm
Forum: Bug reports
Topic: wide string (unicode) problem
Replies: 2
Views: 1036

wide string (unicode) problem

wide string (unicode) problem

hi. i'm newbie.

i found wide string problem button coding.

just like this.


pGuienv->addButton( rect<s32>(10, 210, 100, 240), 0, 101, L"종료" );


L"종료" is Korean word.

if i do coding thus, it has been breaking korean text absolutely.
likewise japanese...

how ...