Search found 10 matches

by vizzy
Mon Aug 06, 2007 12:40 pm
Forum: Beginners Help
Topic: How to prevent meshes from stealing?
Replies: 19
Views: 2097

Sorry for my bad english........... for a long time i have post my way ( with code and samples for VC8 ) to protect the media files in Irrlicht, but i'm sorry, i have delete my post and no time to post it again. :cry: ( ..but over 200 downloads of this in two days.. 8) ) . I' have simply overwritten...
by vizzy
Thu Jul 26, 2007 7:26 am
Forum: Beginners Help
Topic: MFC-Eventreceiver
Replies: 5
Views: 6478

...just include the "cirrdevicewin32.h" , e.g. #include "c:\bla\irrlichdll\cirrdevicewin32.h"
by vizzy
Wed Jul 25, 2007 3:44 pm
Forum: Beginners Help
Topic: MFC-Eventreceiver
Replies: 5
Views: 6478

...you must overwrite the WindowProc function: sample: // Für MFC abgeleiteter EVentReceiver LRESULT CI3DEditView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) { // TODO: Add your specialized code here and/or call the base class LRESULT result=CView::WindowProc(message, wParam, lParam); HW...
by vizzy
Wed Jul 25, 2007 7:40 am
Forum: Beginners Help
Topic: how can i get textures of an 3DS File ?? [Windows MFC]
Replies: 3
Views: 256

..thanks acki, your link help
by vizzy
Tue Jul 24, 2007 10:44 am
Forum: Beginners Help
Topic: how can i get textures of an 3DS File ?? [Windows MFC]
Replies: 3
Views: 256

how can i get textures of an 3DS File ?? [Windows MFC]

first: sorry for an noob question and my bad english. How can i get the textures of an 3DSFile ? In the Scene is no problem: irr::scene::ISceneNode* n = device->getSceneManager()->getSceneNodeFromId( m_iRootMeshID ); int count = n->getMaterialCount(); for ( int i = 0; i < count; ++i ) { const irr::v...
by vizzy
Sat Jun 30, 2007 8:54 am
Forum: Code Snippets
Topic: (C++) Class for reading Windows-INI-like files
Replies: 84
Views: 35450

thanks, great code 8)
by vizzy
Sat Jun 16, 2007 1:57 pm
Forum: Off-topic
Topic: 3d program u use!?
Replies: 21
Views: 2437

I'm using 3DS Max 9, export to x, 3ds, ms3d and obj, and it works cool. 8)
by vizzy
Mon Jun 04, 2007 3:47 pm
Forum: Beginners Help
Topic: Problem with lightnode
Replies: 5
Views: 584

do you wan't this as sample how do you add an pointlight ? //------------------------------------------------------------- //Standard Punktlicht über Editor setzen //------------------------------------------------------------- int CLightEntity::addStdLightEntity(irr::s32 id, irr::f32 x, irr::f32 y,...
by vizzy
Thu May 24, 2007 5:21 am
Forum: Everything 2d/3d Graphics
Topic: DX SDK hasn't got a .X exporter?
Replies: 16
Views: 4218

i use Xporter v1.20+dxsdk october2006, works cool with my app and
irrlicht-meshview. It's okay for lowpoly models 8)

max:
Image
my program:
Image
irrlicht:
Image