Yeah looks realy good. Yes if you like you can send me. Im realy interesst in!
MfG Arthur
Search found 11 matches
- Fri May 20, 2011 7:11 pm
- Forum: Beginners Help
- Topic: Need NormalMap-Shader with unlimited lights!
- Replies: 7
- Views: 1093
- Fri May 20, 2011 3:41 pm
- Forum: Beginners Help
- Topic: Need NormalMap-Shader with unlimited lights!
- Replies: 7
- Views: 1093
- Fri May 20, 2011 3:19 pm
- Forum: Beginners Help
- Topic: Need NormalMap-Shader with unlimited lights!
- Replies: 7
- Views: 1093
Need NormalMap-Shader with unlimited lights!
Hi,
has anybody a DX shader for NormalMApping with unlimited lights(with callback-exsample) please? Is it possible?
Arigatou gozaimashita!
MfG Arthur
has anybody a DX shader for NormalMApping with unlimited lights(with callback-exsample) please? Is it possible?
Arigatou gozaimashita!
MfG Arthur
- Thu Sep 13, 2007 5:13 pm
- Forum: Beginners Help
- Topic: ISceneNode in Class -> BumpMaping don't go :(
- Replies: 0
- Views: 263
ISceneNode in Class -> BumpMaping don't go :(
Hi,
I have make my ISceneNone in a class like that:
And now if i set the MaterialType at NormalMap the mesh will be black and nothing to see :(
class CBoard
{
public:
int mSizeX;
int mSizeY;
int mTileSizeX;
int mTileSizeY;
int mCollTileX;
int mCollTileY;
CField* mField;
IAnimatedMesh ...
I have make my ISceneNone in a class like that:
And now if i set the MaterialType at NormalMap the mesh will be black and nothing to see :(
class CBoard
{
public:
int mSizeX;
int mSizeY;
int mTileSizeX;
int mTileSizeY;
int mCollTileX;
int mCollTileY;
CField* mField;
IAnimatedMesh ...
- Wed Sep 05, 2007 7:32 pm
- Forum: Beginners Help
- Topic: Arrrg!!! Irr with MinGW and CB?
- Replies: 9
- Views: 606
- Wed Sep 05, 2007 6:01 pm
- Forum: Beginners Help
- Topic: Arrrg!!! Irr with MinGW and CB?
- Replies: 9
- Views: 606
- Wed Sep 05, 2007 4:18 pm
- Forum: Beginners Help
- Topic: Arrrg!!! Irr with MinGW and CB?
- Replies: 9
- Views: 606
- Wed Sep 05, 2007 3:54 pm
- Forum: Beginners Help
- Topic: Arrrg!!! Irr with MinGW and CB?
- Replies: 9
- Views: 606
- Wed Sep 05, 2007 3:43 pm
- Forum: Beginners Help
- Topic: Arrrg!!! Irr with MinGW and CB?
- Replies: 9
- Views: 606
Arrrg!!! Irr with MinGW and CB?
Hello,
I don't know whats going on with the 3D Engines?? Nothing function right! -.- :x
Here my case:
I have CodeBlocks with MinGW 3.4.anything.
First i have try the "Ogre3D" engine, so but i dont can it initialisation right -.- i have make it after the tutorial but it dont funktion correctly ...
I don't know whats going on with the 3D Engines?? Nothing function right! -.- :x
Here my case:
I have CodeBlocks with MinGW 3.4.anything.
First i have try the "Ogre3D" engine, so but i dont can it initialisation right -.- i have make it after the tutorial but it dont funktion correctly ...
- Wed May 30, 2007 5:27 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 57411
- Wed May 30, 2007 4:52 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 57411