Search found 6 matches

by Arkaz
Tue Jun 05, 2007 8:02 pm
Forum: Irrlicht.NET
Topic: GUI problem .NET
Replies: 2
Views: 7178

Sorry for the double post but it was not a real double post because I posted in begginer's help and it had been moved... I finally solved the problem (you were right for the fifth example) but for the display of the logo there was a bad command. The color of the logo image is not correct for the &qu...
by Arkaz
Tue Jun 05, 2007 8:05 am
Forum: Irrlicht.NET
Topic: GUI problem .NET
Replies: 2
Views: 7178

GUI problem .NET

Hello, When I've tested the hello world .NET example, I noticed the logo is not visible, it is displayed only if I used the Draw2DImage function with less arguments. I have a problem rendering the 6th example#net too. The 2D images are not visible... No problems in the C++ version... Can someone tel...
by Arkaz
Tue Jun 05, 2007 8:00 am
Forum: Irrlicht.NET
Topic: CANT LOAD MORE THAN 2 MODELS!
Replies: 1
Views: 6685

I'm currently using Irrlicht 1.3 .NET (C#) and I have no problem loading two models (I tried two Sydneys...). I'm sorry I can't help you more... PS : Can you please try the example.net #6 and tell me if the images are displayed because no one answered my topic even if everybody could have... http://...
by Arkaz
Sun Jun 03, 2007 12:50 pm
Forum: Irrlicht.NET
Topic: GUI problem
Replies: 2
Views: 7408

I just want to know if someone has no problem with the 6th exemple-net... Just a click on build and run ;)

No images appears for me...

Thanks for help.
by Arkaz
Sun Jun 03, 2007 12:09 am
Forum: Irrlicht.NET
Topic: GUI problem
Replies: 2
Views: 7408

I have a problem rendering the 6th example#net too. The 2D images don't appear.

No problems in the C++ version...


Can someone tell me if he has the same bugs please ?
by Arkaz
Fri Jun 01, 2007 6:47 pm
Forum: Irrlicht.NET
Topic: GUI problem
Replies: 2
Views: 7408

GUI problem

Hi, I'm currently testing the engine and I began with the HelloWorld example but something is strange... the logo is not displayed ! Is it a bug or my settings? It does not seem to be a problem from the texture because if I replace the lines : device.VideoDriver.Draw2DImage( texLogo, new Position2D(...