Is it a bug or my settings? It does not seem to be a problem from the texture because if I replace the lines :
Code: Select all
device.VideoDriver.Draw2DImage(
texLogo, new Position2D(10,10),
new Rect(0,0,88,31),
new Rect(new Position2D(0,0),device.VideoDriver.ScreenSize),
new Color(0xffffff), false);
Code: Select all
device.VideoDriver.Draw2DImage(texLogo, new Position2D(10, 10));
The logo is now displayed !