Search found 15 matches
- Wed Apr 30, 2008 2:53 pm
- Forum: Beginners Help
- Topic: about cameramaya
- Replies: 0
- Views: 220
about cameramaya
i first use it! camera[0] = smgr->addCameraSceneNodeMaya(); camera[0]->setPosition(core::vector3df(0,200,200)); camera[0]->setTarget(core::vector3df(0,0,0)); ICameraSceneNode* camera=smgr->getActiveCamera(); vector3df totargetvector = camera->getPosition() - camera->getTarget(); totargetvector.norma...
- Sun Apr 27, 2008 3:09 am
- Forum: Beginners Help
- Topic: IAttributes
- Replies: 4
- Views: 542
- Sat Apr 26, 2008 9:41 am
- Forum: Beginners Help
- Topic: IAttributes
- Replies: 4
- Views: 542
- Sat Apr 26, 2008 2:04 am
- Forum: Beginners Help
- Topic: IAttributes
- Replies: 4
- Views: 542
IAttributes
why in my function,it catch an expection? GRF3D::GRF3D(unsigned long Handle, s32 Witdh, s32 heigh){ //* SIrrlichtCreationParameters params; params.WindowId = (void *) Handle ; params.DriverType = EDT_DIRECT3D9; params.WindowSize = dimension2d<s32>(Witdh,heigh); params.EventReceiver = &receiver; ...
- Wed Apr 02, 2008 8:41 am
- Forum: Bug reports
- Topic: [not a bug]svn:1306
- Replies: 5
- Views: 647
- Wed Apr 02, 2008 2:49 am
- Forum: Bug reports
- Topic: [not a bug]svn:1306
- Replies: 5
- Views: 647
- Wed Apr 02, 2008 2:24 am
- Forum: Bug reports
- Topic: [not a bug]svn:1306
- Replies: 5
- Views: 647
[not a bug]svn:1306
when i rollback to the svn 1305 ,my code can pass! when i update to the svn 1306,my code can't pass. void CModel::addShape(const c8* cpShapePath,const c8* cImage ) { IAnimatedMesh* mesh = smgr->getMesh(cpShapePath); ////error this! node = smgr->addAnimatedMeshSceneNode( mesh ); if (node) ...... } er...
- Tue Mar 11, 2008 2:59 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 278737
i don't know why it return 0 (no error),but call exception,when i exit the demo!
if i remove
add in main file add
it can work fine!I use the latest SVN!
if i remove
Code: Select all
WaterMesh->drop();
camera->drop()
Code: Select all
WaterSceneNode->drop()
- Sun Mar 09, 2008 12:09 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 278737
new test error,message as follow: Dumping objects -> {1782} normal block at 0x043B2748, 1 bytes long. Data: < > 00 {1781} normal block at 0x043B78C8, 80 bytes long. Data: < 03 13 H'; > DC 30 33 10 0C 31 33 10 48 27 3B 04 01 00 00 00 {1760} normal block at 0x043B76B0, 112 bytes long. Data: < > 18 00 ...
- Fri Mar 07, 2008 3:19 am
- Forum: Code Snippets
- Topic: Irrlicht plus wxDialog
- Replies: 4
- Views: 2209
- Mon Mar 03, 2008 2:29 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 278737
i use Realistic_WaterCC,too. It seems that you must set camerascenenode before u initialize the waterscenenode.i use vc2008 and irrlicht svn,the debug output infomation tell me that mesh drop error! bool drop() const { _IRR_DEBUG_BREAK_IF(ReferenceCounter <= 0) // someone is doing bad reference coun...
- Sun Mar 02, 2008 7:54 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 278737
- Sun Oct 21, 2007 7:02 am
- Forum: Beginners Help
- Topic: bsp problem
- Replies: 1
- Views: 477
bsp problem
er! some bsp file can't load in irrlicht,how can i deal with it?
error message like follow:
can't load .bsp file,unkown header.:map/187city.bsp
can't load mesh,file format seems to be unsupported:
error message like follow:
can't load .bsp file,unkown header.:map/187city.bsp
can't load mesh,file format seems to be unsupported:
- Sat Sep 01, 2007 1:30 am
- Forum: Everything 2d/3d Graphics
- Topic: i want to find a tool
- Replies: 2
- Views: 2386
- Fri Aug 31, 2007 1:16 pm
- Forum: Everything 2d/3d Graphics
- Topic: i want to find a tool
- Replies: 2
- Views: 2386
i want to find a tool
is there a tool convert the format .max to .3ds?(no through 3d max)
thanks!
the other question:i found the link that irrlicht worked with ode can't link!
can anyone help me?
thanks!
the other question:i found the link that irrlicht worked with ode can't link!
can anyone help me?