thanks, but this is not wath i want
i such a "proper" 2D terrain, making cas by case, in real 2D, with lights effects
Search found 94 matches
- Sat Mar 14, 2009 7:19 pm
- Forum: Beginners Help
- Topic: Making 3D tile-based terrain?
- Replies: 8
- Views: 2195
- Sat Oct 04, 2008 3:49 pm
- Forum: Beginners Help
- Topic: Texture explanation ? help !
- Replies: 2
- Views: 459
Texture explanation ? help !
i use mesh and want to use only a small part of a big image
how to do this
i can make this with texture = driver.getTexture("big pix.bmp")
how to do this
i can make this with texture = driver.getTexture("big pix.bmp")
- Thu Sep 25, 2008 9:57 am
- Forum: Beginners Help
- Topic: how to use lights effects with driver.draw2DImage
- Replies: 10
- Views: 691
sorry, i'm french... i want to use a sprite map (thath contains a lots of tiles (ex: 32*32) and i get with a loop all tiles i need. exemple : For y=0 To nbtilesy For x=0 To nbtilesx i=layer0[xdecarte,ydecarte] ' numero de la tile driver.draw2DRectangle(_SCOLOR(100,55,55,255), _RECTI(debmapx+(x*tiles...
- Thu Sep 25, 2008 6:28 am
- Forum: Beginners Help
- Topic: how to use lights effects with driver.draw2DImage
- Replies: 10
- Views: 691
- Tue Sep 23, 2008 6:16 pm
- Forum: Beginners Help
- Topic: how to use lights effects with driver.draw2DImage
- Replies: 10
- Views: 691
- Tue Sep 23, 2008 12:37 pm
- Forum: Beginners Help
- Topic: how to use lights effects with driver.draw2DImage
- Replies: 10
- Views: 691
- Tue Sep 23, 2008 11:49 am
- Forum: Beginners Help
- Topic: how to use lights effects with driver.draw2DImage
- Replies: 10
- Views: 691
how to use lights effects with driver.draw2DImage
Hello
I use driver.draw2DImage to draw a 2d tile map
i want tu use lights effects off this tiles...
How can i do this ?
I use driver.draw2DImage to draw a 2d tile map
i want tu use lights effects off this tiles...
How can i do this ?
- Sun Oct 29, 2006 2:38 pm
- Forum: Beginners Help
- Topic: Basic thoughts about a tile based map used with Irrlicht
- Replies: 34
- Views: 3972
- Fri Oct 27, 2006 3:06 pm
- Forum: Beginners Help
- Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
- Replies: 31
- Views: 2281
Thanks Hybrid and CodeDog I'm surely making a big mistake somewhere, but my noobieness prevents me from seeing it ! :wink: Here is my code : /** * Init a typical In-Game screen, called only once, of course ! */ void CInGameScreen::initScreen() { // Temporary variables scene::IAnimatedMesh* mesh = N...
- Mon Oct 16, 2006 3:06 pm
- Forum: Beginners Help
- Topic: Making 3D tile-based terrain?
- Replies: 8
- Views: 2195
- Sun Oct 15, 2006 7:55 am
- Forum: Beginners Help
- Topic: Making 3D tile-based terrain?
- Replies: 8
- Views: 2195
- Wed Oct 11, 2006 5:42 pm
- Forum: Beginners Help
- Topic: Basic thoughts about a tile based map used with Irrlicht
- Replies: 34
- Views: 3972
- Tue Oct 10, 2006 5:58 pm
- Forum: Beginners Help
- Topic: Basic thoughts about a tile based map used with Irrlicht
- Replies: 34
- Views: 3972
- Mon Oct 09, 2006 11:25 pm
- Forum: Beginners Help
- Topic: Basic thoughts about a tile based map used with Irrlicht
- Replies: 34
- Views: 3972
- Mon Oct 09, 2006 5:47 pm
- Forum: Beginners Help
- Topic: Basic thoughts about a tile based map used with Irrlicht
- Replies: 34
- Views: 3972