Search found 11 matches

by AusZero
Fri Dec 05, 2008 2:55 am
Forum: Beginners Help
Topic: Making a scene node invisible but still work
Replies: 6
Views: 993

I'm using the intersectsWithBox() function, and I have four boxes to keep the player from going through things.
by AusZero
Thu Dec 04, 2008 11:28 pm
Forum: Beginners Help
Topic: Making a scene node invisible but still work
Replies: 6
Views: 993

Making a scene node invisible but still work

I'm making a game that is kind of like a platforming game. For collision detection I use flattened cube scene nodes on the top, bottom, back and front of the player, and I use the bounding boxes of each one to test for collisions. My problem is that I can't make the cube scene nodes invisible ...
by AusZero
Fri Nov 16, 2007 1:28 am
Forum: Beginners Help
Topic: Please help with keyboard input!
Replies: 4
Views: 526

I finally got it to work! :D
by AusZero
Thu Nov 15, 2007 9:05 pm
Forum: Beginners Help
Topic: Please help with keyboard input!
Replies: 4
Views: 526

Still doesn't work.
I have tried to fix my code a little bit but it still doesn't work.


#include "stdafx.h"

int gamemode = 0;

ISceneNode* eventnode = 0;
IrrlichtDevice* device = 0;

class MyEventReceiver : public IEventReceiver
{
public:
virtual bool OnEvent(SEvent event)
{
if (eventnode ...
by AusZero
Thu Nov 15, 2007 4:46 am
Forum: Beginners Help
Topic: Please help with keyboard input!
Replies: 4
Views: 526

Please help with keyboard input!

I really need help or a tutorial on how to get keyboard input besides the one that is on the tutorials page please help or just fix my code.

All I need is to be able to press the spacebar and it change gamemode to 1.

#include "stdafx.h"

int gamemode = 0;

ISceneNode* menucubenode = 0 ...
by AusZero
Tue Nov 13, 2007 5:29 pm
Forum: Beginners Help
Topic: Problem with IPhysics
Replies: 2
Views: 288

I'm using IPhysics v1.2 with Irrlicht v1.3.1.

My debugger says:

Unhandled exception at 0x0040121a in myprogram.exe: 0xC0000005: Access violation writing location 0x00000030

I guess I got it from the wrong place.
by AusZero
Tue Nov 13, 2007 4:23 pm
Forum: Beginners Help
Topic: Problem with IPhysics
Replies: 2
Views: 288

Problem with IPhysics

I'm having this problem while running my program:

Unhandled exception at 0x0040121a in myprogram.exe: 0xC0000005: Access violation writing location 0x00000030.

It uses IPhysics, and it is compiled with Microsoft Visual C++ 2005 Express Edition.

This seems to be the problem:

staticCube.node ...
by AusZero
Sat Nov 10, 2007 1:12 am
Forum: Everything 2d/3d Graphics
Topic: Can someone animate a 3d Mario model for me?
Replies: 1
Views: 1524

Never mind.
by AusZero
Fri Nov 02, 2007 10:19 pm
Forum: Everything 2d/3d Graphics
Topic: Can someone animate a 3d Mario model for me?
Replies: 1
Views: 1524

Can someone animate a 3d Mario model for me?

I found a 3d Mario model that I need animated to walk, jump, stand, get hit, duck, run, and die. If anyone can help me with this it would be greatly appreciated.

Here is the model: http://www.turbosquid.com/FullPreview/I ... /ID/246349.
by AusZero
Sun Oct 07, 2007 12:22 am
Forum: Beginners Help
Topic: Which physics engine is best for a racing game?
Replies: 3
Views: 332

Are there any good tutorials on combining Irrlicht and Newton besides the one on the tutorials page?
by AusZero
Sat Oct 06, 2007 11:31 pm
Forum: Beginners Help
Topic: Which physics engine is best for a racing game?
Replies: 3
Views: 332

Which physics engine is best for a racing game?

Which physics engine is best for a racing game?

I would like there to be a tutorial with it too.