Search found 18 matches

by compound
Tue Apr 01, 2008 5:08 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht and Visual Studio Express
Replies: 7
Views: 6890

sites broken for this
by compound
Thu Feb 28, 2008 2:07 pm
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

just wondering does this driver support double buffering? or will i have to write that support myself?
by compound
Wed Feb 27, 2008 9:39 pm
Forum: Beginners Help
Topic: Drawing an object of type "plane3D"
Replies: 6
Views: 536

excellent, thanks a lot (again) hybrid :D
by compound
Wed Feb 27, 2008 8:52 pm
Forum: Beginners Help
Topic: Drawing an object of type "plane3D"
Replies: 6
Views: 536

hmm, not too sure if this is actually what i need for this. i need to create a plane in which i can modify y params of individual sections i think this one is individual verts spanning across the whole plane. does anyone know if its possible to easily read and write verts in hillPlaneMesh ?
by compound
Wed Feb 27, 2008 6:29 pm
Forum: Beginners Help
Topic: Drawing an object of type "plane3D"
Replies: 6
Views: 536

that grid node seems to be perfect for what i need, was very easy to implement and very customisable

am i right in assuming it will be possible for me to modify height values of individual verts etc at runtime?
by compound
Wed Feb 27, 2008 3:45 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: HOW TO: compile irrlicht for PS3 in 10 steps
Replies: 15
Views: 12960

pretty much, he might have to install the Cell SDK , and should really run without X running and as root
by compound
Wed Feb 27, 2008 2:50 pm
Forum: Beginners Help
Topic: Drawing an object of type "plane3D"
Replies: 6
Views: 536

Drawing an object of type "plane3D"

i had a search around the forum and couldn't find a defintive answer but basically i need a flat plane with a custom number of columns / rows. this seems to be the type im looking for, but i cant see how it is possible to assign to a scene node or just draw straight off. could someone point me in th...
by compound
Wed Feb 27, 2008 11:58 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: HOW TO: compile irrlicht for PS3 in 10 steps
Replies: 15
Views: 12960

in order to save ram its best to use this without an X server running. had problems getting the example apps to run on /dev/fbo directly on the frame buffer, but with thanks to hybrid for his fb drivers ive managed to get this working 1: Download Irrlicht 1.4 http://irrlicht.sourceforge.net/download...
by compound
Wed Feb 27, 2008 11:50 am
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

not too sure why it is, was probably better that i run my screen 1920 X 1080 anyway then it will at least work on a HD Tv straight off.

thanks again.


edit: ive added the steps for this here http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=19948
by compound
Wed Feb 27, 2008 12:11 am
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

sorry I don't know if you saw my previous post or not?

thanks for you help
by compound
Tue Feb 26, 2008 11:32 pm
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

fixed :) seemed to be a resolution issue, i set the default resolution to 720 X 480 and in the app and it seems to display really well. thanks alot!!

do you mind if i pass your files onto other people?
by compound
Tue Feb 26, 2008 11:10 pm
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

my fb settings seem to be compliant with that of the application root@localhost:/mnt/share/irrlicht/bin/Linux# fbset -s mode "1688x964-60" # D: 74.178 MHz, H: 33.717 kHz, V: 59.942 Hz geometry 1688 964 1688 964 32 timings 13481 264 160 94 62 88 5 bcast true laced true rgba 8/16,8/8,8/0,8/2...
by compound
Tue Feb 26, 2008 10:30 pm
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

OK i finally made progress, kind of hacked it a little bit, though, not sure if that is why im having this problem the way i did it was replace both CIrrDeviceLinux files with CIrrDeviceFB, changing the name back to CIrrDeviceLinux though. this way at least everything compiles and runs BUT I'm havin...
by compound
Tue Feb 26, 2008 3:50 pm
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

thanks. i seem to be getting nowhere with this, i must be doing something very wrong. no matter what i try i just cant seem to run any of the example apps using this any idea when you think you will be commiting this driver? might be easier if i wait until i can get a package with it already linked ...
by compound
Mon Feb 25, 2008 8:09 pm
Forum: Beginners Help
Topic: Irrlicht software renderer
Replies: 18
Views: 773

ok i seem to have been able to get irrlicht compiled with the necessary modifications to the IrrCompileConfig.h file, now i just cant work out how to actually initialise the fb device seeing as all your functions are virtual, and create device returns a device of type irr::IrrlichtDevice. sorry im t...