There is an annoying bug in your engine that results after creating Irrlicht on an existing Win32 window that was created with styles such as WS_SYSMENU.
It is in file "CIrrDeviceWin32.cpp" at line 376.
else if (CreationParams.WindowId)
{
// attach external window
HWnd = static_cast<HWND ...
Search found 10 matches
- Tue May 05, 2009 11:38 am
- Forum: Bug reports
- Topic: [fixed]Irrlicht being created on existing HWND
- Replies: 1
- Views: 731
- Thu Aug 28, 2008 7:43 am
- Forum: Beginners Help
- Topic: Rotate 2d Image
- Replies: 2
- Views: 455
Rotate 2d Image
Is there any way to draw a 2d image rotated with the irrlicht engine?
- Mon Aug 18, 2008 12:05 pm
- Forum: Beginners Help
- Topic: Font
- Replies: 7
- Views: 1099
- Mon Aug 18, 2008 8:37 am
- Forum: Beginners Help
- Topic: Font
- Replies: 7
- Views: 1099
- Mon Aug 18, 2008 8:25 am
- Forum: Beginners Help
- Topic: Font
- Replies: 7
- Views: 1099
Font
I've run into a problem using Irrlicht's font class, the examples show that when you are finished with it you call its drop() function.
However, when I do this and then later in my program ask the engine for the same font, it will return me a pointer pointing to garbage and cause my program to ...
However, when I do this and then later in my program ask the engine for the same font, it will return me a pointer pointing to garbage and cause my program to ...
- Sun Aug 17, 2008 8:33 am
- Forum: Beginners Help
- Topic: Irrlicht Font
- Replies: 0
- Views: 126
Irrlicht Font
The examples for the Irrlicht engine showed me that when I'm done with a font I should call it's drop() function.
However, when I do this, and then later in my program ask the engine for the same font again, it will return me a pointer pointing to garbage and cause my program to crash.
How do I ...
However, when I do this, and then later in my program ask the engine for the same font again, it will return me a pointer pointing to garbage and cause my program to crash.
How do I ...
- Sun Aug 17, 2008 8:30 am
- Forum: Beginners Help
- Topic: Font Object
- Replies: 0
- Views: 127
Font Object
The examples for the Irrlicht engine showed me that when I'm done with a font I should call it's drop() function.
However, when I do this, and then later in my program ask the engine for the same font again, it will return me a pointer pointing to garbage and cause my program to crash.
How do I ...
However, when I do this, and then later in my program ask the engine for the same font again, it will return me a pointer pointing to garbage and cause my program to crash.
How do I ...
- Wed Jun 11, 2008 3:57 am
- Forum: Off-topic
- Topic: Writing a Graphics Library
- Replies: 12
- Views: 3335
- Mon Jun 09, 2008 10:05 am
- Forum: Off-topic
- Topic: Writing a Graphics Library
- Replies: 12
- Views: 3335
Writing a Graphics Library
I was just wondering what it involved. Does it mostly use assembly? Does it require an immensely good concept of mathematics? Does anyone know how to change a single pixel in assembly? ^_^
- Fri May 09, 2008 1:48 am
- Forum: Beginners Help
- Topic: Win32 Irrlicht Device
- Replies: 1
- Views: 309
Win32 Irrlicht Device
I was looking at the Window Procedure for the win32 device and saw a function that seemingly finds which device the HWND comes from. I followed it's origins as far as I could to a class named Iterator, looked at it but was completely confused about what it does.
I was just wondering.. If anyone ...
I was just wondering.. If anyone ...