Search found 6 matches

by _drake_
Thu Jun 05, 2008 7:01 am
Forum: Beginners Help
Topic: Open Dynamics Engine and camera in Irrlicht
Replies: 6
Views: 964

thanks for the reply xDan, I tried your suggestion but the result doesn't change, even switching the order of operations.:roll:

Anyway, its better I create a dedicated topic to it.

Thanks
by _drake_
Wed Jun 04, 2008 7:27 am
Forum: Beginners Help
Topic: Open Dynamics Engine and camera in Irrlicht
Replies: 6
Views: 964

I haven't tried trimesh-trimesh though.

I tried but I cannot make it running. I tried compile using GIMPACT instead of OPCODE but the same. Ok, its better I will create a new topic to discuss it.

I have another question for you about the function

ODEMeshData *ODEUtility::ODECreateMeshData ...
by _drake_
Wed Jun 04, 2008 6:51 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht 1.4.1 released!
Replies: 12
Views: 2757

thanks a lot for this new release

is there a topic or a page that describe the roadmap of future developments?
by _drake_
Tue Jun 03, 2008 9:15 am
Forum: Beginners Help
Topic: Open Dynamics Engine and camera in Irrlicht
Replies: 6
Views: 964

xDan thank you for sharing the code.

I took a look at it because of a different problem I'm having with ODE trimesh collisions.

Is your ODE's dll compiled as OPCODE or GIMPACT? Are the trimesh collisions working?
by _drake_
Fri May 30, 2008 7:39 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Top 94 usefull topic on this forum
Replies: 5
Views: 10615

Good idea, thank you for the "filtering" work :)

To not loose...


Splatting Height Map
Compass example
- Rotate gui images
bar - [SUB] Bar
Project with inventory RANDWELT greets the world
terrain in open source - RPG Builder Official Post
- Erring Light
WoW like camera control ...
by _drake_
Wed May 28, 2008 7:59 am
Forum: Beginners Help
Topic: Which physics engine is best with trimesh? Tried ODE but...
Replies: 0
Views: 309

Which physics engine is best with trimesh? Tried ODE but...

Hi to everybody, this is my first post :)

Some of friends and me had an idea for a video game more or less one month ago. After a short analysis we decided that Irrlicht could satisfy all requirements we have for the graphic engine.

Now I would like to integrate Irrlicht with a Physics engine. I ...