Search found 58 matches
- Sun Sep 21, 2008 8:04 pm
- Forum: Beginners Help
- Topic: Game Engine
- Replies: 9
- Views: 1053
- Sun Sep 21, 2008 6:21 pm
- Forum: Beginners Help
- Topic: Game Engine
- Replies: 9
- Views: 1053
Game Engine
I look for a general game engine on top of irrlicht grafic engine. Ideas?
- Sat Sep 20, 2008 11:16 am
- Forum: Beginners Help
- Topic: Clock() for Frame Independent Animation
- Replies: 6
- Views: 477
- Fri Sep 19, 2008 5:50 pm
- Forum: Beginners Help
- Topic: xml config file
- Replies: 12
- Views: 1040
- Mon Sep 15, 2008 10:08 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 125349
- Mon Sep 15, 2008 9:57 pm
- Forum: Beginners Help
- Topic: xml config file
- Replies: 12
- Views: 1040
- Sun Sep 14, 2008 5:17 pm
- Forum: Game Programming
- Topic: How to manage team structures and turns?
- Replies: 1
- Views: 1276
How to manage team structures and turns?
This situation must be very frequent: There are two teams fighting against each other. They act/fight in turns, i.e. team A - team B - team A - team B - ... There are different characters who can belong to team A or B I designed a class CCharacter and a class CTeam (with an array of pointers to the ...
- Sun Sep 14, 2008 5:08 pm
- Forum: Beginners Help
- Topic: Angle between SceneNodes
- Replies: 4
- Views: 453
I also had to turn around the Y-axis for facing each other: void CCharacter::lookAt(vector3df vecEnd) { static f32 yDegree; vector3df vecStart = getPos(); //position of looking character f32 yRadian = atan2( vecEnd.X - vecStart.X, vecEnd.Z - vecStart.Z ); yDegree = f32(yRadian * RADTODEG); yDegree =...
- Sun Sep 14, 2008 1:02 am
- Forum: Beginners Help
- Topic: xml config file
- Replies: 12
- Views: 1040
- Sun Sep 14, 2008 12:07 am
- Forum: Project Announcements
- Topic: Puppy!
- Replies: 23
- Views: 7987
The only thing I do not understand is how to jump to a box more than one space distanced. There should be a hint how to achieve this target. I have got it, really nice feature. I think, the 90° rotation is to fast for the brain. Think of people beaming the picture to a wall. You should really smoot...
- Sat Sep 13, 2008 9:49 pm
- Forum: Project Announcements
- Topic: Puppy!
- Replies: 23
- Views: 7987
*Clap clap clap* :D The only thing I do not understand is how to jump to a box more than one space distanced. There should be a hint how to achieve this target. ESC does not operate. There should definitely be an option to stop the music, because it could be boring to listen to the same sound all th...
- Sat Sep 13, 2008 8:45 pm
- Forum: Beginners Help
- Topic: xml config file
- Replies: 12
- Views: 1040
- Sun Sep 07, 2008 9:15 pm
- Forum: Beginners Help
- Topic: VS2008 portability problem
- Replies: 11
- Views: 2210
http://www.kalmbach-software.de/screenc ... icLinkCRT/
Static Link CRT
Static Link CRT
- Sun Sep 07, 2008 12:00 pm
- Forum: Project Announcements
- Topic: Little Strategy Game - Need Help with program
- Replies: 2
- Views: 1627
Little Strategy Game - Need Help with program
In a little team (three persons: developer, grafic guy, game designer / tester) we have entered now game programming with irrlicht. I'm the developer, experienced in C/C++ and MS Windows, but not in game programs. Currently I use MS VC++ 2008 Express, irrlicht, irrklang, irrXML. We have no financial...
- Sun Sep 07, 2008 8:23 am
- Forum: Code Snippets
- Topic: My first pong in Irrlicht
- Replies: 10
- Views: 5560