Search found 19 matches
- Wed Mar 04, 2009 3:59 pm
- Forum: Beginners Help
- Topic: Deforming mesh
- Replies: 3
- Views: 699
- Wed Mar 04, 2009 10:49 am
- Forum: Beginners Help
- Topic: Deforming mesh
- Replies: 3
- Views: 699
Deforming mesh
Hi there!
I have one question. I woluld like to create simple 3d editor, which gonna only deform mesh. Is it possible to give one mesh a shape of other in irrlicht( and second question) and is it possible to create this type of software with irrlicht??
I have one question. I woluld like to create simple 3d editor, which gonna only deform mesh. Is it possible to give one mesh a shape of other in irrlicht( and second question) and is it possible to create this type of software with irrlicht??
- Mon Jan 26, 2009 9:26 pm
- Forum: Beginners Help
- Topic: Animation of md2 files in irrlicht 1.5
- Replies: 2
- Views: 381
- Sun Jan 25, 2009 12:29 pm
- Forum: Beginners Help
- Topic: Animation of md2 files in irrlicht 1.5
- Replies: 2
- Views: 381
Animation of md2 files in irrlicht 1.5
Hi!
I have one problem with irrlicht version 1.5. In version 1.2 to display animation of run i was using SetFrameLoop. It doesnt works in 1.5, because i can see that model shake not run. I help myself with tutorials and i saw somethinng like "setMD2Animation ( EMD2_ANIMATION_TYPE anim ) " and scene ...
I have one problem with irrlicht version 1.5. In version 1.2 to display animation of run i was using SetFrameLoop. It doesnt works in 1.5, because i can see that model shake not run. I help myself with tutorials and i saw somethinng like "setMD2Animation ( EMD2_ANIMATION_TYPE anim ) " and scene ...
- Fri Jan 23, 2009 5:02 pm
- Forum: Beginners Help
- Topic: Putting meshes in places of bones.
- Replies: 1
- Views: 288
Putting meshes in places of bones.
Hi!
I have red that irrlicht supports skeleton animation and i have a question if it's possible to put mesh( for example sword's mesh ) in bone's place?
I've been using blender and one method of animation is using bones.
Here's a screenshort:

I have red that irrlicht supports skeleton animation and i have a question if it's possible to put mesh( for example sword's mesh ) in bone's place?
I've been using blender and one method of animation is using bones.
Here's a screenshort:

- Thu Jan 22, 2009 10:45 am
- Forum: Beginners Help
- Topic: detect if key was released.
- Replies: 4
- Views: 623
- Sun Jan 18, 2009 7:13 pm
- Forum: Beginners Help
- Topic: detect if key was released.
- Replies: 4
- Views: 623
detect if key was released.
hi!
I have written program where user can move mesh and camera in difference ways. I have one problem, because when i press and hold key W mesh move forward and we can see animation of running. When i stop pressing and holding key W mesh stop moving, but we can still see animation if running. How to ...
I have written program where user can move mesh and camera in difference ways. I have one problem, because when i press and hold key W mesh move forward and we can see animation of running. When i stop pressing and holding key W mesh stop moving, but we can still see animation if running. How to ...
- Fri Jan 16, 2009 5:08 pm
- Forum: Beginners Help
- Topic: glLookAt in Irrlicht
- Replies: 11
- Views: 1180
- Wed Jan 14, 2009 10:59 am
- Forum: Beginners Help
- Topic: glLookAt in Irrlicht
- Replies: 11
- Views: 1180
- Wed Jan 14, 2009 8:50 am
- Forum: Beginners Help
- Topic: glLookAt in Irrlicht
- Replies: 11
- Views: 1180
- Tue Jan 13, 2009 10:34 pm
- Forum: Beginners Help
- Topic: glLookAt in Irrlicht
- Replies: 11
- Views: 1180
- Tue Jan 13, 2009 9:51 pm
- Forum: Beginners Help
- Topic: glLookAt in Irrlicht
- Replies: 11
- Views: 1180
glLookAt in Irrlicht
Hi there!
I have one question with concerning glLookAt function. I exactly mean if i can somehow use this function in irrlicht program or if there is any other function which works in similar way like this(or even in the same)??
I have one question with concerning glLookAt function. I exactly mean if i can somehow use this function in irrlicht program or if there is any other function which works in similar way like this(or even in the same)??
- Sun Aug 10, 2008 9:57 am
- Forum: Code Snippets
- Topic: NWN style camera
- Replies: 6
- Views: 8601
- Sat Aug 09, 2008 11:26 am
- Forum: Beginners Help
- Topic: mesh in front of camera
- Replies: 2
- Views: 291
- Fri Aug 08, 2008 7:03 pm
- Forum: Beginners Help
- Topic: mesh in front of camera
- Replies: 2
- Views: 291
mesh in front of camera
Hi all!
How can i write program where user can moving camera where in front of camera will be mesh and it's going to moving with camera. How can i do this and what kind of camera should i use to this? I exactly mean something like in agility game. Should it be instruction from moving camera and mesh?
How can i write program where user can moving camera where in front of camera will be mesh and it's going to moving with camera. How can i do this and what kind of camera should i use to this? I exactly mean something like in agility game. Should it be instruction from moving camera and mesh?