Search found 14 matches

by Chris.Bailey
Fri Aug 15, 2008 2:34 am
Forum: Game Programming
Topic: Difficult time posting.
Replies: 0
Views: 523

Difficult time posting.

I'm getting php errors about 95% of the time when I try to post to the forums and it isn't posting my message. Anyone else having this problem?
by Chris.Bailey
Fri Aug 15, 2008 12:18 am
Forum: Beginners Help
Topic: Scaling cube scene nodes.
Replies: 0
Views: 78

Scaling cube scene nodes.

Alright I'm having a bit of a problem when trying to scale cube nodes along the y axis. It would seem that instead of just extend upward as I had planned, they also extend downward. I am reading a list of cube nodes from a struct array and iterating through it to display the cube nodes based on ...
by Chris.Bailey
Fri Aug 15, 2008 12:16 am
Forum: Beginners Help
Topic: Scaling cube nodes.
Replies: 0
Views: 79

Scaling cube nodes.

Alright I'm having a bit of a problem when trying to scale cube nodes along the y axis. It would seem that instead of just extend upward as I had planned, they also extend downward. I am reading a list of cube nodes from a struct array and iterating through it to display the cube nodes based on ...
by Chris.Bailey
Fri Aug 15, 2008 12:10 am
Forum: Beginners Help
Topic: Scaling cube nodes.
Replies: 0
Views: 72

Scaling cube nodes.

I'm having a bit of a problem when scaling cube nodes. In the following code I am making an array of cube nodes with an adjustable height (based on vertical scale). The best that I can tell when a cube node is scaled vertically it extends upward AND downward, and I would like to correct that. I ...
by Chris.Bailey
Thu Aug 14, 2008 4:00 pm
Forum: Beginners Help
Topic: Linux advice
Replies: 12
Views: 785

Personally I use Geany but I really just use it for it's syntax highlighting. After I save a file I swap over to a terminal for the trusty makefiles..It's less hassle.
by Chris.Bailey
Thu Aug 14, 2008 3:26 pm
Forum: Beginners Help
Topic: Scaling a cube node.
Replies: 0
Views: 74

Scaling a cube node.

I had asked this question in a previous thread but I somehow deleted it while trying to edit my post, so I will give it another go. I've noticed than when you increase the vertical scale of a cube it extends upward and downward. I would like to automatically adjust it so that the "bottom" of a ...
by Chris.Bailey
Thu Aug 14, 2008 10:54 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

Ahhh yes that makes a lot more sense. Thanks! =)
by Chris.Bailey
Thu Aug 14, 2008 10:44 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

I think that it will be ok as far as resources are concerned since it will be a relatively small amount of cube nodes. I've run into a little bit of a problem though when it comes to address each cube node. Let's assume the following.



struct sector
{
int x;
int y;
int z;
};

sector map[10][10 ...
by Chris.Bailey
Thu Aug 14, 2008 9:57 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

That is the along the same line I was thinking Blindside. Thanks a lot for your help guys.
by Chris.Bailey
Thu Aug 14, 2008 8:44 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

Thank you for the replies JP. Unfortunately I can't get IrrEdit working in Wine OR Caldega so I guess I'm out of luck. The only computer I have with windows is my wifes laptop. That sort of simple AI would be exactly what I need when it comes to movement. The whole thing would revolve around grid ...
by Chris.Bailey
Thu Aug 14, 2008 8:32 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

JP - The main reason I wanted to use "tiles" was that I thought it would simplify things like path finding, character movements etc. I am *very* new to 3d programming and not familiar with the terminology so you will have to excuse me if I am easily confused or if I don't make much sense.

1. I will ...
by Chris.Bailey
Thu Aug 14, 2008 8:04 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

Blindside - I'm looking through the API and I can't find the Hillplane scene node. I found hillplane mesh but I'm not sure if they are the same thing. If the mesh IS what you referenced then I have another question. I noticed that you could specify a tile size and the number of tiles when you ...
by Chris.Bailey
Thu Aug 14, 2008 7:47 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

JP - I was having a bit of a hard time explaining what I wanted, but if you have a peek at the image posted by Blindside you will get a general idea of what I meant. Thank you for the reply.

Blindside - I'm looking into it right now. Thank you.
by Chris.Bailey
Thu Aug 14, 2008 7:27 am
Forum: Beginners Help
Topic: 3D tile engine
Replies: 16
Views: 1047

3D tile engine

Hello everyone! I've got a project in mind but I am having a bit of difficulty getting started with it. I have been reading through the forum for several hours trying to find an example or any bit of information that would prove useful and I have been mostly unsuccessful. What I would like to do is ...