Hi,
ohh well, i haven't put my current approach to port irrlicht onto any public repository.
The link you tried is the old one, which only supports softwarerendering for now.
regards
shagkru
Search found 5 matches
- Wed Oct 15, 2008 9:31 am
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 14764
- Mon Sep 29, 2008 6:11 pm
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 14764
- Thu Sep 25, 2008 1:57 pm
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 14764
- Wed Sep 24, 2008 9:50 am
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 14764
- Tue Sep 16, 2008 2:32 pm
- Forum: Project Announcements
- Topic: Wiirrlicht
- Replies: 33
- Views: 14764
Wiirrlicht project reactivated
Hi everybody,
since a real 3D engine is missing on cube/wii i've decided to reactivate this project.
Current project status:
Engine renders certain basic object types(sphere, etc.) fine with full GPU support.
regards
shagkur
since a real 3D engine is missing on cube/wii i've decided to reactivate this project.
Current project status:
Engine renders certain basic object types(sphere, etc.) fine with full GPU support.
regards
shagkur