There is some more details about the game.
Name: Open Conquest
Game type: MORPG Mulit-player Online Role Playing Game
Focus of the game: Open Conquest is designed to be a great game with great Ideas Like guild land, realistic effects and detailed stats, upgrades..... that are easy to use ...
Search found 21 matches
- Wed Mar 11, 2009 8:20 am
- Forum: Game Programming
- Topic: Game Developers wanted
- Replies: 3
- Views: 1518
- Tue Mar 10, 2009 7:18 am
- Forum: Game Programming
- Topic: Game Developers wanted
- Replies: 3
- Views: 1518
Game Developers wanted
Currently my self and a few other people have been developing a game called Open Conquest. The game is a MORPG based on roman technology. We have been developing the game for about 6 months and currently I am the only programmer and graphics developer. This is my first computer game with irrlicht ...
- Sat Feb 21, 2009 8:00 am
- Forum: Off-topic
- Topic: Finding run time errors?
- Replies: 7
- Views: 1488
- Thu Feb 19, 2009 6:47 am
- Forum: Off-topic
- Topic: Finding run time errors?
- Replies: 7
- Views: 1488
- Wed Feb 18, 2009 5:58 am
- Forum: Off-topic
- Topic: Finding run time errors?
- Replies: 7
- Views: 1488
Finding run time errors?
I was wondering if there is a program that finds run time errors?
- Tue Feb 17, 2009 7:40 am
- Forum: Beginners Help
- Topic: Problem with IEventReceiver.h
- Replies: 2
- Views: 365
- Tue Feb 17, 2009 6:21 am
- Forum: Beginners Help
- Topic: problem compiling with irrlicht 1.5
- Replies: 3
- Views: 355
- Mon Feb 16, 2009 8:17 am
- Forum: Beginners Help
- Topic: problem compiling with irrlicht 1.5
- Replies: 3
- Views: 355
problem compiling with irrlicht 1.5
Lately I have upgraded from irrlicht 1.3 to irrlicht 1.5 using the Dev_C++ package. When I tried compiling the DEMO example the compiler showed the following error.
[Linker error] undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_DRIVER_TYPEERKNS_4core11dimension2dIiEEjbbbPNS ...
[Linker error] undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_DRIVER_TYPEERKNS_4core11dimension2dIiEEjbbbPNS ...
- Tue Feb 10, 2009 8:01 am
- Forum: Beginners Help
- Topic: Problem with IEventReceiver.h
- Replies: 2
- Views: 365
Problem with IEventReceiver.h
I have lately upgraded from irrlicht 1.3 to 1.5 and the compiler "Dev_C++" has given the following error message.
In function `int main()':
cannot declare variable `receiver' to be of type `MyEventReceiver'
because the following virtual functions are abstract:
virtual bool irr::IEventReceiver ...
In function `int main()':
cannot declare variable `receiver' to be of type `MyEventReceiver'
because the following virtual functions are abstract:
virtual bool irr::IEventReceiver ...
- Mon Jan 26, 2009 8:37 am
- Forum: Project Announcements
- Topic: Open Conquest
- Replies: 0
- Views: 1086
Open Conquest
Open Conquest is my first game using the Irrlicht Engine.
Currently the game is in its very early stages but I thought that I should release some thing.
website: openconquest.webs.com
Currently the game is in its very early stages but I thought that I should release some thing.
website: openconquest.webs.com
- Sat Dec 06, 2008 5:03 am
- Forum: Beginners Help
- Topic: How do I make a node array?
- Replies: 3
- Views: 380
- Sat Dec 06, 2008 2:00 am
- Forum: Beginners Help
- Topic: How do I make a node array?
- Replies: 3
- Views: 380
How do I make a node array?
How can a make an array of nodes e.g
instead of
player1
player2
player3
player4
..........
something like this
player[100];
thanks in advance.
instead of
player1
player2
player3
player4
..........
something like this
player[100];
thanks in advance.
- Sat Nov 29, 2008 2:57 am
- Forum: Beginners Help
- Topic: c++ question about Sub procedures
- Replies: 4
- Views: 496
- Tue Nov 18, 2008 8:14 am
- Forum: Beginners Help
- Topic: c++ question about Sub procedures
- Replies: 4
- Views: 496
c++ question about Sub procedures
I the following code in my program but the compiler says that x, y and z are not declared. thanks in advance.
int ang(float x,float y, float z, float angle_xz, float angle_yz, float distance){
if(angle_xz<=90){
y=distance*sin(angle_xz/60);
z=distance*cos(angle_xz/60);
}
if(angle_xz>90 ...
int ang(float x,float y, float z, float angle_xz, float angle_yz, float distance){
if(angle_xz<=90){
y=distance*sin(angle_xz/60);
z=distance*cos(angle_xz/60);
}
if(angle_xz>90 ...
- Sat Nov 01, 2008 10:38 pm
- Forum: Beginners Help
- Topic: string variables are not working in my game?
- Replies: 21
- Views: 3780