The "exe" file itself is not illegal
What would be illegal?, distributing parts of the game itself (models, textures, levels, sprites,...)
Search found 91 matches
- Sat Jan 23, 2010 1:46 am
- Forum: Project Announcements
- Topic: Quake 2 Clone (Quack 2)
- Replies: 10
- Views: 4623
- Fri Jan 22, 2010 11:24 pm
- Forum: Project Announcements
- Topic: Quake 2 Clone (Quack 2)
- Replies: 10
- Views: 4623
- Fri Jan 22, 2010 9:40 pm
- Forum: Project Announcements
- Topic: Quake 2 Clone (Quack 2)
- Replies: 10
- Views: 4623
This is good to know. :o but... If you create a game using the models and textures of the Quake 2 and upload it on your website, you would distributed, part of the game footage. I also thought it would be legal, It isn't the same with the mods to the game. If this were so easy, there would be many g...
- Wed Jan 20, 2010 9:52 pm
- Forum: Project Announcements
- Topic: Project: Catch The Pig
- Replies: 13
- Views: 3272
- Wed Jan 20, 2010 9:49 pm
- Forum: Project Announcements
- Topic: Quake 2 Clone (Quack 2)
- Replies: 10
- Views: 4623
Is it legal to use models and textures from other games without the consent of their creator? I think it's illegal. Ask him permission to id software first. :lol: i know the name is a bit strange (*has no imagination*) :? It seems that a talking duck :lol: I hope it goes well, but better put some im...
- Tue Jan 12, 2010 12:22 am
- Forum: Code Snippets
- Topic: Simple projects, but useful (OpenGL) [Updated: 12-01-2010]
- Replies: 37
- Views: 13756
- Sat Dec 26, 2009 8:40 pm
- Forum: Advanced Help
- Topic: advanced light
- Replies: 4
- Views: 682
- Mon Dec 21, 2009 8:38 pm
- Forum: Advanced Help
- Topic: PerPixelLighting looks like flat shading
- Replies: 5
- Views: 884
- Sun Dec 20, 2009 10:15 pm
- Forum: Advanced Help
- Topic: PerPixelLighting looks like flat shading
- Replies: 5
- Views: 884
- Sun Dec 20, 2009 8:41 pm
- Forum: Code Snippets
- Topic: Simple projects, but useful (OpenGL) [Updated: 12-01-2010]
- Replies: 37
- Views: 13756
Well, it's strange (but not impossible). I also have a laptop, and they see something bad about the graphics card, but it works: Conf laptop: - Inter dual core 1,6ghz - intel mobile ... 368 mb (GLSL Not supported) :( - 2 gb ram - Winsh*t vista 32bits Conf PC: - Pentium 4 HT 3,6ghz - ATI readon x1650...
- Sun Dec 20, 2009 11:07 am
- Forum: Code Snippets
- Topic: Simple projects, but useful (OpenGL) [Updated: 12-01-2010]
- Replies: 37
- Views: 13756
I hadn't noticed that they were in assembly :x You have to look all, when you use something.!!! :lol: My graphics card is ATI and the truth, i know that Nvidia-> like ->OpenGL and ATI-> like-> DirectX. ...to give my end-user the choice of video renderers. The truth is that Irrlicht earn much at tha...
- Fri Dec 18, 2009 8:47 pm
- Forum: Code Snippets
- Topic: System Simple log for Irrlicht
- Replies: 2
- Views: 1274
- Fri Dec 18, 2009 12:37 am
- Forum: Code Snippets
- Topic: Simple projects, but useful (OpenGL) [Updated: 12-01-2010]
- Replies: 37
- Views: 13756
The problem is also in CG, that language is almost like the HLSL (D3D). But so bad is that this in OpenGL? :shock: I did it on purpose in ARB (assembly), because it was more compatible in cards ATI and NVIDIA, and fast. I do not accept changes !!!!!!!!!!! :lol: http://www.poster.net/eminem/eminem-sh...
- Thu Dec 17, 2009 8:33 pm
- Forum: Code Snippets
- Topic: Simple projects, but useful (OpenGL) [Updated: 12-01-2010]
- Replies: 37
- Views: 13756
- Wed Dec 16, 2009 9:48 am
- Forum: Code Snippets
- Topic: Simple projects, but useful (OpenGL) [Updated: 12-01-2010]
- Replies: 37
- Views: 13756
DtD I had been ignoring this post in code snippets because I ... I could think of another title more appealing :lol: Virion man you're quick! I had made earlier projects (Some examples) This demonstrates that Irrlicht have much more power and simplicity than other 3D engines. PD: I run out of ideas...