I solved most of the problems... just one left. I'm using b3d pipeline.
How can I just set a color to a mesh from the map?
How can I apply a glass material to a mesh from the map?
Irrlicht doesn't seem to read the alpha value from the b3d material.
Search found 5 matches
- Mon Nov 03, 2008 6:00 pm
- Forum: Beginners Help
- Topic: 3D max to irrlicht?
- Replies: 15
- Views: 1101
- Sun Nov 02, 2008 2:28 pm
- Forum: Beginners Help
- Topic: 3D max to irrlicht?
- Replies: 15
- Views: 1101
- Sun Nov 02, 2008 12:11 pm
- Forum: Beginners Help
- Topic: 3D max to irrlicht?
- Replies: 15
- Views: 1101
3D max to irrlicht?
I have a level in 3d max. I'd like to export it to irrlicht somehow to be able to walk around in it. BSP's seams not to be the answer since If I'd use them I'd have to remake everything in GTkRadiant or so. Is it possible to export to b3d (or something that saves mapping) and add it to a irrlicht sc...
- Sat Nov 01, 2008 8:11 pm
- Forum: Beginners Help
- Topic: FPS Camera only when mouse is clicked?
- Replies: 3
- Views: 707
- Sat Nov 01, 2008 5:47 pm
- Forum: Beginners Help
- Topic: FPS Camera only when mouse is clicked?
- Replies: 3
- Views: 707
FPS Camera only when mouse is clicked?
How could I posibily do that?
I want to look around with the mouse only when it's clicked and when not to be able to freely use the mouse to click objects.
I took a look at the functions inside the ICameraSceneNode and coudn't find what I'm looking for.
Thank you!
I want to look around with the mouse only when it's clicked and when not to be able to freely use the mouse to click objects.
I took a look at the functions inside the ICameraSceneNode and coudn't find what I'm looking for.
Thank you!