Thx.
Search found 29 matches
- Thu Oct 22, 2009 1:34 am
- Forum: Beginners Help
- Topic: World space to local space
- Replies: 4
- Views: 650
- Wed Oct 21, 2009 3:24 pm
- Forum: Beginners Help
- Topic: World space to local space
- Replies: 4
- Views: 650
- Tue Oct 20, 2009 9:22 am
- Forum: Beginners Help
- Topic: World space to local space
- Replies: 4
- Views: 650
World space to local space
Hi, could anyone help me with .x model(dwarf.x)? basically, I want to get back the local matrix of the .x model after I load it into the engine. But I failed after many attempts. Can someone help me please?
Thank you.
Thank you.
- Mon Dec 01, 2008 8:18 am
- Forum: Beginners Help
- Topic: PhysX rotation question
- Replies: 15
- Views: 1873
- Mon Dec 01, 2008 3:00 am
- Forum: Beginners Help
- Topic: PhysX rotation question
- Replies: 15
- Views: 1873
- Fri Nov 28, 2008 7:54 am
- Forum: Beginners Help
- Topic: PhysX rotation question
- Replies: 15
- Views: 1873
- Thu Nov 27, 2008 2:01 pm
- Forum: Beginners Help
- Topic: PhysX rotation question
- Replies: 15
- Views: 1873
Thx JP for your reply, yeah it's a model that I load from a .x file. I put the model's verticies and indices into a triangle mesh but then it became static, even though I set property for body to be dynamic.
So I should build up various shapes just to cover up my entire model? Is there any easy way ...
So I should build up various shapes just to cover up my entire model? Is there any easy way ...
- Thu Nov 27, 2008 7:18 am
- Forum: Beginners Help
- Topic: PhysX rotation question
- Replies: 15
- Views: 1873
- Wed Nov 26, 2008 8:43 am
- Forum: Beginners Help
- Topic: PhysX rotation question
- Replies: 15
- Views: 1873
- Sun Nov 23, 2008 2:03 pm
- Forum: Beginners Help
- Topic: 1 simple question about camera position
- Replies: 10
- Views: 721
- Fri Nov 21, 2008 9:22 am
- Forum: Beginners Help
- Topic: 1 simple question about camera position
- Replies: 10
- Views: 721
- Thu Nov 20, 2008 8:15 am
- Forum: Beginners Help
- Topic: 1 simple question about camera position
- Replies: 10
- Views: 721
1 simple question about camera position
Hi, can someone please tell me whether the setPosition() is working with camera? because currently I try to set the camera position and move it with my node, but only the setTarget is working. :(
cam->setPosition(node->getPosition+vector3df(0,20,-50));
cam->setTarget(node->getAbsolutePosition ...
cam->setPosition(node->getPosition+vector3df(0,20,-50));
cam->setTarget(node->getAbsolutePosition ...
- Fri Nov 14, 2008 2:08 am
- Forum: Bug reports
- Topic: Will boundary box change?
- Replies: 20
- Views: 2584
- Thu Nov 13, 2008 5:17 am
- Forum: Advanced Help
- Topic: Bounding box in animated scene nodes
- Replies: 18
- Views: 3031
- Thu Nov 13, 2008 2:40 am
- Forum: Bug reports
- Topic: Will boundary box change?
- Replies: 20
- Views: 2584