PhysX rotation question

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charles88
Posts: 29
Joined: Tue Nov 04, 2008 10:02 am

Post by charles88 »

Hi JP, I have already solved it. :D the problem was in my main loop I forgot to update every of my nodes until I look at your mesh example, this line:

Code: Select all

for (u32 i = 0 ; i < objects.size() ; i++) 
				objects[i]->updateTransformation();
Thx alot. :) at the mean time, I am working on the ragdoll. Will post once I have finished. :P
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