Search found 12 matches
- Thu Apr 02, 2009 2:02 pm
- Forum: Open Discussion and Dev Announcements
- Topic: irrlicht saveScene relative paths
- Replies: 2
- Views: 759
irrlicht saveScene relative paths
Do you plan to make irrlicht saveScene method able to save relative paths in future versions?
- Mon Mar 16, 2009 5:26 am
- Forum: Bug reports
- Topic: [fixed]removeAllTextures and loadScene crash
- Replies: 7
- Views: 865
2Acki: yes i tried. three variants: smgr->clear(); smgr->getMeshCache()->clear(); driver->removeAllTextures(); ///////////////////////////////// smgr->getMeshCache()->clear(); smgr->clear(); driver->removeAllTextures(); ///////////////////////////////// smgr->getMeshCache()->clear(); smgr->clear(); ...
- Mon Mar 16, 2009 1:45 am
- Forum: Bug reports
- Topic: [fixed]removeAllTextures and loadScene crash
- Replies: 7
- Views: 865
I think I do not understand you quite. For example I load .irr file. Than I want to remove all i've loaded (nodes, materials, textures etc.) and than load .irr file again. So smgr->getMeshCache()->clear(); smgr->clear(); driver->removeAllTextures(); smgr->loadScene( fn ) So i think this process shou...
- Mon Mar 16, 2009 1:09 am
- Forum: Bug reports
- Topic: [fixed]removeAllTextures and loadScene crash
- Replies: 7
- Views: 865
[fixed]removeAllTextures and loadScene crash
I made a simple example with loading scene from .irr file (terrain.irr from irrEdit 1.5). When i try to reload scene the example crashes: #include <irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; IrrlichtDe...
- Mon Mar 16, 2009 12:46 am
- Forum: Beginners Help
- Topic: editbox background color
- Replies: 3
- Views: 481
- Sun Mar 01, 2009 12:15 pm
- Forum: Beginners Help
- Topic: irrlicht 1.5 saveScene
- Replies: 0
- Views: 348
irrlicht 1.5 saveScene
I have 2 questions about irrlich 1.5 saveScene method: 1) Can saveScene save relative (not absolute) paths in .irr file? I want to get <texture name="Texture1" value="textures/editor_defaults/default_skybox2.jpg" /> in .irr file. But i always get something like this: <texture nam...
- Sat Feb 21, 2009 10:10 pm
- Forum: Off-topic
- Topic: Irredit 1.5 not saving relative paths
- Replies: 9
- Views: 1517
- Fri Feb 20, 2009 10:05 pm
- Forum: Off-topic
- Topic: Irredit 1.5 not saving relative paths
- Replies: 9
- Views: 1517
- Wed Feb 18, 2009 6:58 pm
- Forum: Beginners Help
- Topic: editbox background color
- Replies: 3
- Views: 481
- Tue Feb 10, 2009 5:13 pm
- Forum: Beginners Help
- Topic: editbox background color
- Replies: 3
- Views: 481
editbox background color
Hello everybody.
Can you help me: i did not found the way to change background color of a TextBox. Is there a simple solution of this problem?
For example, there is the method setBackgroundColor for a StaticText. But there is no analogue method for TextBox.
Can you help me: i did not found the way to change background color of a TextBox. Is there a simple solution of this problem?
For example, there is the method setBackgroundColor for a StaticText. But there is no analogue method for TextBox.
- Wed Dec 10, 2008 2:14 pm
- Forum: Beginners Help
- Topic: irrlicht key events for tilde
- Replies: 2
- Views: 194
- Wed Dec 10, 2008 1:51 pm
- Forum: Beginners Help
- Topic: irrlicht key events for tilde
- Replies: 2
- Views: 194
irrlicht key events for tilde
Hello everybody. I have some problems with key events for key ~ (tilde). I had not found KEY_KEY_TILDE or something like this. When i compile my application under windows XP (VS 5.0) and try to press ~, then i get event.KeyInput.Key == 0xC0 I tried to search irrlich documentation, but there are no E...