If you care, I can try to wrap it up & contribute! I guess a patch is the way to go? Or does SVN sport pull requests these days somehow?
Search found 8 matches
- Thu Feb 09, 2017 8:29 pm
- Forum: Beginners Help
- Topic: Porting old code to 1.8.4 - Billboard Scene misses rotation
- Replies: 7
- Views: 1168
Re: Porting old code to 1.8.4 - Billboard Scene misses rotat
OK, I checked, and it seems I actually did patch it myself
If you care, I can try to wrap it up & contribute! I guess a patch is the way to go? Or does SVN sport pull requests these days somehow?
If you care, I can try to wrap it up & contribute! I guess a patch is the way to go? Or does SVN sport pull requests these days somehow?
- Tue Feb 07, 2017 1:12 pm
- Forum: Beginners Help
- Topic: Porting old code to 1.8.4 - Billboard Scene misses rotation
- Replies: 7
- Views: 1168
Re: Porting old code to 1.8.4 - Billboard Scene misses rotat
Ah. Ok. I'll try & see if I can make that work then.
A humble suggestion (don't want to start a war on VCS systems): as an old SVN user (back at the time 6 years ago actually), I'm *very* happy with git these days - precisely because of it's rebasing functionalities, where I can take a long, windy ...
A humble suggestion (don't want to start a war on VCS systems): as an old SVN user (back at the time 6 years ago actually), I'm *very* happy with git these days - precisely because of it's rebasing functionalities, where I can take a long, windy ...
- Tue Feb 07, 2017 10:54 am
- Forum: Beginners Help
- Topic: Porting old code to 1.8.4 - Billboard Scene misses rotation
- Replies: 7
- Views: 1168
Re: Porting old code to 1.8.4 - Billboard Scene misses rotat
Hm, I guess I have to check. I have the old source code somewhere. Maybe I *did* alter the source.
I think I messed up my problem description, though: the call I was missing is setRotation, as the billboard (it's little soap-bubbles in my case) are supposed to rotate around the center. IMHO this ...
I think I messed up my problem description, though: the call I was missing is setRotation, as the billboard (it's little soap-bubbles in my case) are supposed to rotate around the center. IMHO this ...
- Mon Feb 06, 2017 7:55 pm
- Forum: Beginners Help
- Topic: Porting old code to 1.8.4 - Billboard Scene misses rotation
- Replies: 7
- Views: 1168
Porting old code to 1.8.4 - Billboard Scene misses rotation
Hey,
I'm currently porting a 6 year old irrlicht project to the latest version. Most things run, good job on being downwards compatible :) However, one problem surfaced: IBillboardSceneNode lost the option for setOrientation, wich I rely on.
Before trying my teeth at implementing my own ...
I'm currently porting a 6 year old irrlicht project to the latest version. Most things run, good job on being downwards compatible :) However, one problem surfaced: IBillboardSceneNode lost the option for setOrientation, wich I rely on.
Before trying my teeth at implementing my own ...
- Wed Mar 04, 2009 7:28 pm
- Forum: Beginners Help
- Topic: opengl texture loading with alpha threshold?
- Replies: 2
- Views: 459
Ok, I found this:
http://irrlicht.sourceforge.net/phpBB2/ ... +threshold
So setting
did the trick.
Is that somewhere documented?
http://irrlicht.sourceforge.net/phpBB2/ ... +threshold
So setting
Code: Select all
_node->getMaterial(0).MaterialTypeParam = -1.0f;
Is that somewhere documented?
- Wed Mar 04, 2009 6:20 pm
- Forum: Beginners Help
- Topic: opengl texture loading with alpha threshold?
- Replies: 2
- Views: 459
opengl texture loading with alpha threshold?
I'm displaying a bunch of billboard-nodes. These come with a texture that has a very "sophisticated" alpha-channel.
However, the resulting images don't reflect this.
See
http://attomaaku.com/screenshot.png
and
http://attomaaku.com/blase_30.png
for the original.
The billboard node ...
However, the resulting images don't reflect this.
See
http://attomaaku.com/screenshot.png
and
http://attomaaku.com/blase_30.png
for the original.
The billboard node ...
- Wed Feb 25, 2009 5:40 pm
- Forum: Bug reports
- Topic: GLSL not working under OSX
- Replies: 6
- Views: 1385
- Wed Feb 25, 2009 12:39 pm
- Forum: Bug reports
- Topic: GLSL not working under OSX
- Replies: 6
- Views: 1385
GLSL not working under OSX
Hi,
I tried the GLSL-example with high- and low-level shaders. The latter runs, but the former simply produces white fragments.
There are no errors during setup.
My System is a MacPro, OSX 10.5.6 with two NVIDIA GeForce 8800 GT.
Anybody got any idea why it's not working, and if not how I maybe ...
I tried the GLSL-example with high- and low-level shaders. The latter runs, but the former simply produces white fragments.
There are no errors during setup.
My System is a MacPro, OSX 10.5.6 with two NVIDIA GeForce 8800 GT.
Anybody got any idea why it's not working, and if not how I maybe ...