Search found 11 matches
- Thu Jul 15, 2010 8:08 pm
- Forum: Beginners Help
- Topic: A lot of objects - a lot of Slowdown?
- Replies: 9
- Views: 1230
- Thu Jul 15, 2010 7:03 pm
- Forum: Beginners Help
- Topic: A lot of objects - a lot of Slowdown?
- Replies: 9
- Views: 1230
A lot of objects - a lot of Slowdown?
In a game I'm working on a lot of objects are loaded (around 15000). They all just have 2 polygons, but the game is really slow on my machine (0.5 FPS). I'm assuming this is because I'm using the default scenenodes. Can I make the game faster somehow? Would writing a custom scenenode help?
And ...
And ...
- Tue Jul 13, 2010 6:46 pm
- Forum: Beginners Help
- Topic: Strange Shading?
- Replies: 1
- Views: 252
Strange Shading?
I'm trying to use shadows in my project, but I'm getting strange results. The light source is following the player (just a cube so far).
A example without shadows:
http://www4.pic-upload.de/thumb/13.07.10/stfknalti4hj.png
Same thing with shadows (There is a gap in the shadow and a strange shadow ...
A example without shadows:
http://www4.pic-upload.de/thumb/13.07.10/stfknalti4hj.png
Same thing with shadows (There is a gap in the shadow and a strange shadow ...
- Thu Jun 11, 2009 5:47 pm
- Forum: Beginners Help
- Topic: Where to save images?
- Replies: 3
- Views: 319
Where to save images?
I'm using the netbeans IDE, and have the problem that I don't know where I have to save images if I want to load them as textures.
Saving with the source files won't work, saving to the executable isn't working, neither just adding to the project.
Where do I have to save it?
Saving with the source files won't work, saving to the executable isn't working, neither just adding to the project.
Where do I have to save it?
- Thu Jun 11, 2009 11:45 am
- Forum: Beginners Help
- Topic: Linux library?
- Replies: 7
- Views: 586
- Wed Jun 10, 2009 5:06 pm
- Forum: Beginners Help
- Topic: Linux library?
- Replies: 7
- Views: 586
OK, the compiling worked after I knew whcih packages I had to install, but now my compiler is throwing a crazy amount of errors like
What am I doing wrong?
Code: Select all
/home/eric/Programmieren/c/irrlicht-1.5/source/Irrlicht/COpenGLExtensionHandler.cpp:420: undefined reference to `glGetError'- Wed Jun 10, 2009 2:22 pm
- Forum: Beginners Help
- Topic: Linux library?
- Replies: 7
- Views: 586
Linux library?
Is there any precompiled irrLicht library for linux? There is none in the version you can download, and I'm too stupid to compile it myself 
- Sun May 03, 2009 3:55 pm
- Forum: Beginners Help
- Topic: Ambient light?
- Replies: 1
- Views: 342
Ambient light?
How can I add an ambient light with IrrLicht?
- Sun May 03, 2009 3:05 pm
- Forum: Beginners Help
- Topic: Need help with simpla programm...
- Replies: 3
- Views: 409
- Sun May 03, 2009 1:34 pm
- Forum: Beginners Help
- Topic: Need help with simpla programm...
- Replies: 3
- Views: 409
Need help with simpla programm...
After a bit 2D I wanted to try something in 3D. But my Code doesn't work:
#include <irrlicht.h>
using namespace irr;
#ifdef _IRR_WINDOWS_
#pragma comment(lib, "Irrlicht.lib")
#endif
int main() {
IrrlichtDevice *device = createDevice(video::EDT_OPENGL, core::dimension2d<s32>(800, 600 ...
#include <irrlicht.h>
using namespace irr;
#ifdef _IRR_WINDOWS_
#pragma comment(lib, "Irrlicht.lib")
#endif
int main() {
IrrlichtDevice *device = createDevice(video::EDT_OPENGL, core::dimension2d<s32>(800, 600 ...
- Thu Apr 30, 2009 8:56 pm
- Forum: Beginners Help
- Topic: I am too stupid to draw Images :(
- Replies: 2
- Views: 305
I am too stupid to draw Images :(
I'm trying to make a little test programm with IrrLicht, but I cant' get it to draw images. My (relevant) code:
IrrlichtDevice *device = createDevice( video::EDT_OPENGL, core::dimension2d<s32>(800, 600), 16,
false, false, false, 0);
if (!device)
return 1;
device->setWindowCaption(L"Hello ...
IrrlichtDevice *device = createDevice( video::EDT_OPENGL, core::dimension2d<s32>(800, 600), 16,
false, false, false, 0);
if (!device)
return 1;
device->setWindowCaption(L"Hello ...