Search found 8 matches

by ctt
Wed Jun 01, 2005 7:17 am
Forum: Project Announcements
Topic: Une nouvelle petite Démo...
Replies: 17
Views: 3206

Un petit description, s'il vous plait.
by ctt
Sat May 28, 2005 7:10 am
Forum: Project Announcements
Topic: Tutorials in c#
Replies: 16
Views: 6839

Good work ElricDog. One problem that I had with Irrlicht.NET is that when the memory usage goes too high.. then the C# garbage collector kicks in and sometimes the SceneManager gets released. This causes the whole program to crash since the SceneManager is Null to the .NET framework. Any solutions ...
by ctt
Mon May 02, 2005 6:00 am
Forum: Project Announcements
Topic: My first irrlicht game - Quattro - using Irrlicht.NET
Replies: 9
Views: 3912

Guest is me (ctt) btw.
by ctt
Wed Apr 27, 2005 9:51 pm
Forum: Project Announcements
Topic: My first irrlicht game - Quattro - using Irrlicht.NET
Replies: 9
Views: 3912

Thanks for the comments... I really tried to make something professional.. it's still in beta since there are a few bugs that I am aware of here and there. Using irrlicht.NET really reduced my deveoplment time on this game.. I finished it in two months work, and was a finalist at my school's(UPENN ...
by ctt
Tue Apr 26, 2005 11:17 pm
Forum: Project Announcements
Topic: My first irrlicht game - Quattro - using Irrlicht.NET
Replies: 9
Views: 3912

My first irrlicht game - Quattro - using Irrlicht.NET

I have just finished my first irrlicht game - Quattro - which is basically a Lumines clone that I created in two months. The blocks are completely skinnable and the music is customizable too by placing your music in the music directory (plays in alphabetical order).

http://www.seas.upenn.edu ...
by ctt
Tue Mar 22, 2005 4:54 am
Forum: Beginners Help
Topic: Texture sizes
Replies: 1
Views: 334

Texture sizes

Quick question on texture sizes.. for optimum performance, the texture sizes have to be on the power of 2^n right? so.. 128X128 256X256, but is it also possible to have textures the size of 32X128 or 64X128? Thanks.
by ctt
Thu Mar 17, 2005 8:48 pm
Forum: Beginners Help
Topic: Fading with Irrlicht.NET
Replies: 2
Views: 444

Unfortunately, the Irrlicht.NET library lacks the IGUIInOutFader, but the second suggestion on making multiple textures does work even though it is a bit convoluted. Any suggestions on how to fade out a ILightSceneNode.. I tried modifying the radius of the light, but I get strange results.. again ...
by ctt
Wed Mar 16, 2005 11:16 pm
Forum: Beginners Help
Topic: Fading with Irrlicht.NET
Replies: 2
Views: 444

Fading with Irrlicht.NET

I am trying to fade a ISceneNode in Irrlicht.Net, but cannot find the property to modify (alpha value maybe?). Anybody? Thanks