that previously when I was using OGRE what I did to get the result I want now was
Code: Select all
Quaternion quat = Quaternion(Degree(45),Vector3::UNIT_Y);
yourSceneNode->setOrientation(quat);
hopes this help to get my message through.
Dan
Code: Select all
Quaternion quat = Quaternion(Degree(45),Vector3::UNIT_Y);
yourSceneNode->setOrientation(quat);