Search found 16 matches

by george++
Sun Oct 25, 2009 11:11 am
Forum: Beginners Help
Topic: buildCameraLookAtMatrixXX
Replies: 4
Views: 288

I'll do it, thanks.
by george++
Sun Oct 25, 2009 7:31 am
Forum: Beginners Help
Topic: buildCameraLookAtMatrixXX
Replies: 4
Views: 288

Thanks vitek.
Could you please describe a case? I don't want code, just a few words for the usage description.
by george++
Sat Oct 24, 2009 7:15 pm
Forum: Beginners Help
Topic: buildCameraLookAtMatrixXX
Replies: 4
Views: 288

buildCameraLookAtMatrixXX

Could you please someone tell me where and when these functions are useful?

Thanks in advance.
by george++
Thu Oct 22, 2009 11:45 am
Forum: Beginners Help
Topic: World rotation
Replies: 2
Views: 287

Oops!, thanks
After reading your post, I found in the manual:

virtual const core::vector3df& irr::scene::ISceneNode::getRotation ( ) const [inline, virtual]

Gets the rotation of the node relative to its parent.

Note that this is the relative rotation of the node. If you want the absolute ...
by george++
Thu Oct 22, 2009 9:52 am
Forum: Beginners Help
Topic: World rotation
Replies: 2
Views: 287

World rotation

Could anyone help me to find the world rotation of a child node?
Thanks in advance
by george++
Wed Oct 21, 2009 11:39 pm
Forum: Beginners Help
Topic: Distance between two nodes of the scene
Replies: 3
Views: 496

Thanks stefbuet :)
This is what I was looking for.
by george++
Wed Oct 21, 2009 6:30 pm
Forum: Beginners Help
Topic: Distance between two nodes of the scene
Replies: 3
Views: 496

Distance between two nodes of the scene

Because I have no experience at Irrlicht and I don't want to use code twice for the same thing, I am wondering if there is a function to retrieve the distance between two nodes of the scene or if there is a set of math functions for doing operations between matrices and/or vectors.

Thanks in advance
by george++
Sat Oct 17, 2009 4:37 pm
Forum: Code Snippets
Topic: Irrlicht & wxWidgets
Replies: 25
Views: 17833

As I mentioned before I am not linux guy but I think the problem is what you have already mentioned:
Probably you are passing a wrong handle of param.WindowId
Here is a quotation from the wxWidgets manual for the GetHandle() method of the wxWindow class:


Returns the platform-specific handle of ...
by george++
Fri Oct 09, 2009 7:03 pm
Forum: Code Snippets
Topic: Irrlicht & wxWidgets
Replies: 25
Views: 17833

@ceyron
Sorry but I can't help cause I'm not a linux guy... :oops:

EDIT: Wait a minute... Did you upgrade the Irrlicht SDK to 1.6?
by george++
Fri Oct 09, 2009 7:48 am
Forum: Code Snippets
Topic: Irrlicht & wxWidgets
Replies: 25
Views: 17833

@Jake-GR:
The most importand class is the wxIWindow class. It has been derived from a wxWindow and irr::IrrlichtDevice.
It contains a m_viewportmanager object. This is an instance of a wxCIViewportManager class.
Because I don't know much about the Irrlicht SDK all I can say is:
If the Irrlicht SDK ...
by george++
Thu Oct 08, 2009 2:22 pm
Forum: Code Snippets
Topic: Irrlicht & wxWidgets
Replies: 25
Views: 17833

Here is the link:
http://www.moraldigames.com/Temp/IrrlichtTutorials.zip

any idea how to get rid of the menu flickering when it drops down?
Nop.

Please take into account that this link will be no available for a long period. If someone wants to host these files then I will be grateful if there ...
by george++
Thu Oct 08, 2009 11:24 am
Forum: Beginners Help
Topic: GUI Font Size
Replies: 4
Views: 1189

Thanks.
I suppose that the size is not tweakable.
by george++
Thu Oct 08, 2009 8:50 am
Forum: Code Snippets
Topic: Irrlicht & wxWidgets
Replies: 25
Views: 17833

Hi guys!
Well... Irrlicht and wxWidgets rocks!
Take a look to the following sample and let me know what you think

http://www.moraldigames.com/Temp/wxIrrlichtViewports.zip

If there is interesting about viewports in a wxWindow then I will gladly post a download link for the project (MS Visual C ...
by george++
Thu Oct 08, 2009 5:52 am
Forum: Beginners Help
Topic: GUI Font Size
Replies: 4
Views: 1189

GUI Font Size

Hi,
I need the defualt GUI font to be a little larger. How I can increase the size of the default GUI font?

Thanks
by george++
Tue Sep 29, 2009 3:51 pm
Forum: Code Snippets
Topic: Irrlicht & wxWidgets
Replies: 25
Views: 17833

May I add this code to the engine examples?
Sure, feel free to add this code to the engine examples :)
I could demonstrate a bit more object oriented code, for displaying multiple viewports (a top and a side view for example) if someone could show me (if this is possible) how to use a common ...