completely newhybrid wrote:Well, question was if you load from file directories, zip files, or some other existing archive type. Or if you have to implement a completely new file system/archive which has nothing in common with the existing ones.
Search found 214 matches
- Mon May 02, 2011 2:05 pm
- Forum: Advanced Help
- Topic: CFileList in 3rd-party loader
- Replies: 5
- Views: 467
- Mon May 02, 2011 11:12 am
- Forum: Advanced Help
- Topic: CFileList in 3rd-party loader
- Replies: 5
- Views: 467
- Wed Apr 27, 2011 8:37 pm
- Forum: Advanced Help
- Topic: CFileList in 3rd-party loader
- Replies: 5
- Views: 467
CFileList in 3rd-party loader
hi there. i tried porting my GTA renderer to the newest irrlicht version, and since my version currently is based on 1.6 SVN, there are some changes in the file system API. it seems to me that since CFileList.h is only accessible to internal loaders of the engine, i have to re-implement the entire C...
- Sat Mar 12, 2011 7:58 pm
- Forum: Game Programming
- Topic: Script evaluation
- Replies: 44
- Views: 13972
- Tue Mar 08, 2011 10:38 pm
- Forum: Everything 2d/3d Graphics
- Topic: which nose...
- Replies: 12
- Views: 2770
- Tue Mar 08, 2011 3:37 pm
- Forum: Beginners Help
- Topic: Game scripting languages
- Replies: 20
- Views: 4025
another language i found interesting, especially because it is very c/c++ like:
http://www.squirrel-lang.org/
http://www.squirrel-lang.org/
- Wed Mar 02, 2011 4:53 pm
- Forum: Off-topic
- Topic: Cd duplicating protection softwares
- Replies: 42
- Views: 5211
i had a short look at the answers here and have to say they are mostly correct. i do have a pretty good understanding of commercial copy protection schemes, i used to crack those back in the days. while commercial systems often defeat the user trying to burn the program, someone using internet acces...
- Fri Feb 25, 2011 9:48 pm
- Forum: Everything 2d/3d Graphics
- Topic: Post Your Irrlicht Screenshots / Render Here.
- Replies: 1548
- Views: 360199
@devsh: why not post an end result instead of just the result from you technique? a screenshot with only SSAO calculation and indirect lighting looks pretty boring, and I'd be interested to see this in a complete scene i had the same idea after seeing the screens. i will try to put it in a way whic...
- Mon Feb 07, 2011 9:50 am
- Forum: Off-topic
- Topic: Best language for a build automation system?
- Replies: 14
- Views: 1470
- Tue Feb 01, 2011 11:34 am
- Forum: Off-topic
- Topic: Becoming a millionaire selling software...my theorie
- Replies: 28
- Views: 3630
anyway, the times when one man can earn big money by creating software are over. maybe there is an exception twice a decade, like the minecraft guy. if you want more money than just a slightly-above-average salary, then your product needs to stick out. you want to sell a game for (just) 10 dollars p...
- Tue Jan 25, 2011 10:31 am
- Forum: Game Programming
- Topic: html rendering in 3d app
- Replies: 9
- Views: 2520
- Tue Jan 18, 2011 1:54 pm
- Forum: Off-topic
- Topic: Default to full screen or windowed?
- Replies: 19
- Views: 5406
- Tue Dec 28, 2010 12:29 pm
- Forum: Off-topic
- Topic: Looking for professional web hosting (it's not spam :) )
- Replies: 12
- Views: 1825
the problem with setting up a webserver at home is more the problem of bandwith. most ISPs just provide big downstream, not big upstream, which is more important for hosting. i probably cannot recommend anything, because all hosting i use is from companies from my country, won't help you. maybe look...
- Fri Dec 17, 2010 7:56 am
- Forum: Project Announcements
- Topic: irrWeatherManager 0.0.5 - weather system for Irrlicht
- Replies: 100
- Views: 54920
- Fri Dec 03, 2010 12:23 pm
- Forum: Code Snippets
- Topic: Click here for EyeGasm (RL GI) [FULL SRC && DEMO AVA
- Replies: 39
- Views: 8361