Search found 17 matches
- Thu Sep 10, 2015 12:39 pm
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 237146
Re: Finally, a DirectX 10 video driver for Irrlicht
Hi, I'am interested to use the Irrlicht Engine, because developement of my own Engine takes far to long and I have not the time to finish my Engine. But one point is to be able to use Directx11. So I tested the shader-pipeline branch. I'll compile with VS 2015 and I noticed that the shader for Direc...
- Tue Jan 12, 2010 9:44 pm
- Forum: Project Announcements
- Topic: Irrlicht (Multicore - Test) OpenMP
- Replies: 4
- Views: 1920
Great Work
Hello, great work so far. I've downloaded your changes, compiled it and what should I say. Quake3 Map Demo boosts from 450 Frames to 880 Frames. Even OpenGl manages to get nearly 500 frames per second. Ok this is a test and there must be guarded sections, but for a start its good. This is the future.