Search found 5 matches
- Sat Jan 30, 2010 11:24 am
- Forum: Code Snippets
- Topic: Tile Terrain updated (irrlicht 1.7.0)
- Replies: 18
- Views: 7872
- Fri Jan 29, 2010 11:08 pm
- Forum: Project Announcements
- Topic: ATMOsphere
- Replies: 145
- Views: 97770
under irrlicht sdk 1.6.1 under linux ATOMSphere.cpp /* Autor: Jonas Abramavicius aka Pazystamo Unfinished version 2006 06 01 */ #include <irrlicht.h> #include <IVideoDriver.h> #include <math.h> #include <ITimer.h> using namespace irr; using namespace scene; using namespace video; using namespace cor...
- Fri Jan 29, 2010 9:18 pm
- Forum: Beginners Help
- Topic: Multiple Terrain Scene Nodes and collision / loading
- Replies: 1
- Views: 290
well I have a workaround for now, hope this helps someone, I would still like a better example of how to do this. /** Example 012 Terrain Rendering This tutorial will briefly show how to use the terrain renderer of Irrlicht. It will also show the terrain renderer triangle selector to be able to do c...
- Fri Jan 29, 2010 8:15 pm
- Forum: Beginners Help
- Topic: Multiple Terrain Scene Nodes and collision / loading
- Replies: 1
- Views: 290
Multiple Terrain Scene Nodes and collision / loading
playing about with the terrain rendering demo I cannot work out how I can implement collision detection in a number of terrain scene nodes, I have been experimenting with using a pointer, but I need to set the pointer to the array of terrain tiles don't I??? code is below /** Example 012 Terrain Ren...
- Fri Jan 29, 2010 6:21 pm
- Forum: Beginners Help
- Topic: making a pentagon map-tile
- Replies: 0
- Views: 554
making a pentagon map-tile
Hi, I'm completely new to irrlicht but have fiddled with the source code of the samples and am really impressed with it's power, Is there any way to create plugins for the engine? Also barring a plugin is there any way to create pentagonal map tiles (for use in making a spherical globe based upon th...