Search found 5 matches

by ColdFusion
Mon May 31, 2010 9:34 am
Forum: Beginners Help
Topic: Global Variables
Replies: 5
Views: 538

Thank you vitek

Also i tought about moving the device, scenenode, gui arround but i tought passing arround 5 pointers to every function would not be the best idea
by ColdFusion
Sun May 30, 2010 7:34 pm
Forum: Beginners Help
Topic: help on collision detection using irrlicht and bullet
Replies: 2
Views: 590

Wat you are looking for is a physics model. You should look true the bullet api. Or ask on there forums. there is probably a simple command to load the physics model
by ColdFusion
Sun May 30, 2010 7:29 pm
Forum: Beginners Help
Topic: Global Variables
Replies: 5
Views: 538

Global Variables

I Would like to keep my variables accessible from everywere in all files so i made my device namespace etc global. but when calling device->run() outside of loadmenu. i get a unhandled exception


void loadmenu()
{
IGUISkin* skin = env->getSkin();
IGUIFont* font = env->getFont("../../media ...
by ColdFusion
Sat May 15, 2010 11:42 am
Forum: Beginners Help
Topic: Lightning
Replies: 3
Views: 767

Thank you it solved my problem !

PS. Is there a way to apply a global light (so there will always be a little-bit of light everywhere)
by ColdFusion
Fri May 14, 2010 10:43 pm
Forum: Beginners Help
Topic: Lightning
Replies: 3
Views: 767

Lightning

I am trying to project lightning on a object but for some reason it looks really bad in OpenGL&DirectX but looks fine in Burnings-video

i looked in the PPP lightning tut but i couldn't really make up Wat made the change between the styles of lightning
Example

D3D
http://filesmelt.com/dl/Bugged ...