Search found 40 matches
- Wed Apr 04, 2012 9:34 pm
- Forum: Everything 2d/3d Graphics
- Topic: MODS PLEASE DELETE
- Replies: 2
- Views: 1046
MODS PLEASE DELETE
MODS PLEASE DELETE
- Fri Dec 30, 2011 8:31 am
- Forum: Beginners Help
- Topic: Animating a 3D Character
- Replies: 2
- Views: 491
Animating a 3D Character
I'm kind of new at character animation in 3D applications so I have a few questions.
How does animation work? Is it taken care of by the artist?
Can I as the programmer use Irrlicht to animate a character?
Can someone explain the animation process from scratch...
First the 3D model is created ...
How does animation work? Is it taken care of by the artist?
Can I as the programmer use Irrlicht to animate a character?
Can someone explain the animation process from scratch...
First the 3D model is created ...
- Thu Jan 06, 2011 12:37 am
- Forum: Beginners Help
- Topic: Shaders help
- Replies: 1
- Views: 197
Shaders help
Hello everyone! I'm new to shaders and was wondering if anyone knew any good resources to learn more about them. any tutorials or sample code or anything. or anything you want to say that can help thanks!
- Fri Dec 31, 2010 5:32 am
- Forum: Beginners Help
- Topic: reflection help please =*(
- Replies: 0
- Views: 441
reflection help please =*(
I'm having so much trouble getting a good solution for reflection working well on 1.7.1. The examples from the past either don't work or the ones that do work distorts my UI. I need something that I can use to put gloss on floors and counters and put reflection on mirrors and have the amount of ...
- Sun Dec 26, 2010 6:22 am
- Forum: Code Snippets
- Topic: Blood & Water Effects [Irrlicht 1.7.1]
- Replies: 36
- Views: 28859
- Wed Dec 22, 2010 6:48 am
- Forum: Beginners Help
- Topic: toggle fullscreen on and off???
- Replies: 1
- Views: 441
toggle fullscreen on and off???
is there away to have a user controlled toggle full screen on and off live while the program is running?
- Thu Dec 16, 2010 3:48 am
- Forum: Beginners Help
- Topic: camera flythrough?
- Replies: 1
- Views: 262
camera flythrough?
Anyone know a good way of implementing a mode where the camera does a quick fly through of the level?
- Tue Nov 23, 2010 1:59 am
- Forum: Beginners Help
- Topic: Reflected Water Example please help
- Replies: 4
- Views: 620
- Mon Nov 22, 2010 2:53 am
- Forum: Beginners Help
- Topic: Reflected Water Example please help
- Replies: 4
- Views: 620
Reflected Water Example please help
can someone who really knows irrlicht please help get this reflected water example working for irrlicht 1.7.1?
http://sio2.g0dsoft.com/modules/wmpdown ... id=1&lid=8
http://sio2.g0dsoft.com/modules/wmpdown ... id=1&lid=8
- Thu Nov 18, 2010 11:46 pm
- Forum: Advanced Help
- Topic: current reflection examples?
- Replies: 0
- Views: 613
current reflection examples?
Does anyone know of any examples of code using a method of reflection or an example of a shader that does reflection that can compile on irrlicht 1.7.1?
- Tue Nov 16, 2010 7:18 am
- Forum: Beginners Help
- Topic: current reflection examples?
- Replies: 0
- Views: 501
current reflection examples?
Does anyone know of any examples of code using a method of reflection or an example of a shader that does reflection that can compile on irrlicht 1.7.1?
- Mon Nov 15, 2010 8:24 am
- Forum: Beginners Help
- Topic: Ray question
- Replies: 2
- Views: 331
- Sun Nov 14, 2010 3:49 pm
- Forum: Beginners Help
- Topic: Ray question
- Replies: 2
- Views: 331
Ray question
How would I have a ray not only from the camera but wherever the mouse in on the screen????? I edited the camera to allow a mode to free the mouse to be moved anywhere on the screen and I need to have a ray coming from wherever the mouse is on the screen...how do I do that? this is the code from the ...
- Sat Nov 06, 2010 6:32 pm
- Forum: Beginners Help
- Topic: Reflection
- Replies: 3
- Views: 768
- Fri Nov 05, 2010 4:51 pm
- Forum: Beginners Help
- Topic: Changing Cursor
- Replies: 3
- Views: 342
Changing Cursor
Is there a built in feature to change the mouse to a pointing hand and if not how would I accomplish this in the code??