Search found 1760 matches
- Fri Oct 17, 2014 10:15 am
- Forum: Open Discussion and Dev Announcements
- Topic: CopperCube now on Steam Greenlight
- Replies: 7
- Views: 2628
CopperCube now on Steam Greenlight
CopperCube , the editor based on Irrlicht's first 3D editor irrEdit is now available for voting on Steam Greenlight . If it will be greenlit, we are able to put even more resources into the development of it, hoping also to refine the Irrlicht related functionality in it. http://www.irrlicht3d.org/...
- Wed Feb 09, 2011 6:29 am
- Forum: Project Announcements
- Topic: flashLicht
- Replies: 11
- Views: 2342
Coppercube Well yeah, coppercube provides 3D support inside flash and WebGL, but I highly doubt it can achieve the same results as shown in the demo video on the adobe website The molehill API is actually hardware accelerated, while coppercube is purely software based I believe Well, I already have...
- Sat Nov 06, 2010 7:32 am
- Forum: Beginners Help
- Topic: Reflection
- Replies: 3
- Views: 583
For simple, faked reflection, you could use the EMT_REFLECTION_2_LAYER material, see the documentation.
For more advanced stuff, you probably need to create a shader on your own.
For more advanced stuff, you probably need to create a shader on your own.
- Sat Nov 06, 2010 7:24 am
- Forum: Everything 2d/3d Graphics
- Topic: Some help of blender artist needed
- Replies: 3
- Views: 1584
I guess you'd have more luck finding one in a blender forum, this one here for example: http://www.blenderartists.org/forum/
- Sat Nov 06, 2010 7:18 am
- Forum: Beginners Help
- Topic: position issues
- Replies: 11
- Views: 1001
- Sat Nov 06, 2010 7:10 am
- Forum: Open Discussion and Dev Announcements
- Topic: Update the web page? :)
- Replies: 18
- Views: 3775
Hm, well, I thought I would have given everybody in the dev team the rights to edit everything on the website by now. But I'll have a look into the always changing sourceforge settings again. Is the person who does (I'm guessing the initial dev, niko (?)) dead/in a coma/in a crazy house? :P Or optio...
- Fri Feb 06, 2009 1:21 pm
- Forum: Competition Time!
- Topic: Competition submissions!
- Replies: 72
- Views: 101816
- Mon Dec 15, 2008 7:02 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht 1.5 released!
- Replies: 29
- Views: 4975
Irrlicht 1.5 released!
Thanks to all the Irrlicht team members and of course Irrlicht's great community, Irrlicht 1.5 is out now. Grab it while it's hot
Happy downloading
Happy downloading
- Mon Sep 22, 2008 4:49 pm
- Forum: Open Discussion and Dev Announcements
- Topic: irrlicht 1.4.2 released
- Replies: 7
- Views: 1904
irrlicht 1.4.2 released
Hi, just wanted to let you know, I am currently uploading the html API documentation as I am writing this, but the SDK itself is already ready for download: Version 1.4.2 is released. :) Some more details: http://irrlicht.sourceforge.net/ Thanks to the whole irrlicht team for doing all this work, an...
- Wed Jun 04, 2008 5:31 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht 1.4.1 released!
- Replies: 12
- Views: 1977
Irrlicht 1.4.1 released!
As already announced on the front page , we just released Irrlicht 1.4.1. It is mainly a bugfix release and includes improvements to the COLLADA 1.3 loader, support for Milkshape 1.8 files, enhanced .3ds, .obj loaders, Microsoft .x file animation playback improvements, added X11 support on OSX, seve...
- Fri Aug 03, 2007 5:34 am
- Forum: Open Discussion and Dev Announcements
- Topic: Any update on the ports to Symbian or PocketPC?
- Replies: 4
- Views: 1116
- Fri Aug 03, 2007 5:33 am
- Forum: Bug reports
- Topic: [solved] Can't check SVN out
- Replies: 4
- Views: 1491
- Fri Jun 22, 2007 3:54 am
- Forum: Open Discussion and Dev Announcements
- Topic: Vote again for Irrlicht in SourceForge Community Awards!!!
- Replies: 14
- Views: 1946
- Wed Jun 20, 2007 7:56 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht 1.3.1
- Replies: 22
- Views: 3033
Irrlicht 1.3.1
We just released Irrlicht 1.3.1, for details please take a look at the front page. Happy downloading.
- Wed Jun 20, 2007 7:55 am
- Forum: Open Discussion and Dev Announcements
- Topic: irredit global illumination - how does it work?
- Replies: 8
- Views: 1596