Search found 12 matches

by Go|iath
Sun Mar 20, 2011 1:31 am
Forum: Off-topic
Topic: Funny programming pictures, jokes & quotes
Replies: 436
Views: 212838

Heh,

I've been using Code::Block for about 4-6 months now and I don't recall having compiled anything that built right the first time. It's always like :

- pressing "F9",
- waiting for millions of dollars to magically appear into bank account.
- bank account still at same level, re-checking code ...
by Go|iath
Sat Mar 19, 2011 9:50 pm
Forum: Off-topic
Topic: Funny programming pictures, jokes & quotes
Replies: 436
Views: 212838

lol
by Go|iath
Fri Mar 18, 2011 5:16 pm
Forum: Off-topic
Topic: Funny programming pictures, jokes & quotes
Replies: 436
Views: 212838

hahahah,

myself I'm more likely to debug for about 15 minutes and play games for 3 hours, but that is probably why I haven't created many games yet :roll:


ent1ty wrote: success is a matter of concentration and desire
Indeed, I call that "Passion"
by Go|iath
Sun Mar 13, 2011 3:02 am
Forum: Off-topic
Topic: Funny programming pictures, jokes & quotes
Replies: 436
Views: 212838

ahah, they beat me to it.

Image
from xkcd
by Go|iath
Fri Mar 11, 2011 4:44 pm
Forum: Off-topic
Topic: Funny programming pictures, jokes & quotes
Replies: 436
Views: 212838

Once a programmer drowned in the sea. Many Marines where at that time on the beach...

...but the programmer was shouting "F1 F1" and nobody understood it.
by Go|iath
Wed Feb 16, 2011 6:06 pm
Forum: Game Programming
Topic: PhysX vs. Bullet
Replies: 11
Views: 15654

I believe Erwin is currently working on some gpu stuff.

Hopefully, we'll soon be able to take advantage of these graphic cards to calculate our bullet physics simulations faster.
by Go|iath
Sat Jan 15, 2011 7:35 pm
Forum: Beginners Help
Topic: How to convert string to stringw
Replies: 2
Views: 1642

I never asked this question.

...this was a joke.

Stop looking at me.

Code: Select all

float fltvalue = 20.00001;
irr::core::stringw myString = "Float value = ";
myString += fltvalue;
by Go|iath
Sat Jan 15, 2011 7:05 pm
Forum: Beginners Help
Topic: How to convert string to stringw
Replies: 2
Views: 1642

How to convert string to stringw

...so yea,

how can I convert string to stringw ?

I've looked around for about 1 or 2 hours (I stopped counting the time once I became insane) and I can't still figure this out.

...thanks for any help.

...if anyone got pills against insanity I would use some right now.


PS : any info on how to ...
by Go|iath
Fri Jan 14, 2011 12:39 am
Forum: Beginners Help
Topic: Using string stored in variables...
Replies: 3
Views: 353

Well, thanks a lot Acki.

It did the job :D

I wish you a very good day sir.
by Go|iath
Thu Jan 13, 2011 10:42 pm
Forum: Beginners Help
Topic: Using string stored in variables...
Replies: 3
Views: 353

I tried this...
the same error happenned...

#include <string>
irr::core::stringw name = L"world.obj";
irr::scene::IAnimatedMesh* Mworld = sceneManager->getMesh(&name);
by Go|iath
Thu Jan 13, 2011 10:29 pm
Forum: Beginners Help
Topic: Using string stored in variables...
Replies: 3
Views: 353

Using string stored in variables...

Hi,

I am using the following code and everything work fine :



#include <string>
irr::scene::IAnimatedMesh* Mworld = sceneManager->getMesh("world.obj");




...unfortunately, I need to store the string "world.obj" in a variable. So I use something like...

#include <string>
std::string name ...
by Go|iath
Sun Dec 26, 2010 3:35 am
Forum: Off-topic
Topic: HAPPY HOLIDAYS!!!
Replies: 5
Views: 1110

Happy holidays everyone,

May the next year be flooded by tons of Irrlicht interactive applications :)