Search found 11 matches

by MasterKira
Fri Mar 02, 2012 2:54 pm
Forum: Game Programming
Topic: How to make 3D more realistic?
Replies: 13
Views: 11566

Re: How to make 3D more realistic?

REDDemon thanks for these ideas, in order: stars should have rays only near/inside nebulas (unless you are assuming some stardast everywhere wich is also ok.) Ummm nice idea... but the stardust everywhere feels more like i want ;) Beveling the edges of the ship could work too Blur effects ... i thi...
by MasterKira
Fri Mar 02, 2012 1:28 am
Forum: Game Programming
Topic: How to make 3D more realistic?
Replies: 13
Views: 11566

How to make 3D more realistic?

Ok im programming a space simulator. All work fine... now im working on details as well as on mechanics... But where? Here is a screenshot, any idea for upgrade this scene? (I was thinking to a blur effect? would be a solution? or maybe changing the skybox? or idk...) http://a3.sphotos.ak.fbcdn.net/...
by MasterKira
Mon Feb 06, 2012 12:32 pm
Forum: Beginners Help
Topic: [SOLVED]Rotate an already rotated node
Replies: 6
Views: 1517

Re: Rotate an already rotated node

thanks smso, these code helps... expecially the giving new priority in rotation by making EmptySceneNodes for rotations.
After created all rotation simply parent them all and in 5-6 lines of code all is resolved.

Thank you :D
by MasterKira
Mon Feb 06, 2012 12:19 pm
Forum: Beginners Help
Topic: Shaders?
Replies: 2
Views: 238

Shaders?

Before talk: an image self explaining: http://farm4.static.flickr.com/3334/3611752526_76a49de831.jpg I have a sphere, I have a light... how to make the "atmosphere" looks like this? (I read something about shaders (in this image i think something like "gradient shaders"), but i d...
by MasterKira
Tue Jan 24, 2012 9:16 pm
Forum: Beginners Help
Topic: Textures are blacked out - Special statement needed?
Replies: 12
Views: 765

Re: Textures are blacked out - Special statement needed?

probably is an error in UV mapping of the model
by MasterKira
Tue Jan 24, 2012 9:12 pm
Forum: Beginners Help
Topic: [SOLVED]Rotate an already rotated node
Replies: 6
Views: 1517

Re: Rotate an already rotated node

I ve tried to change the rotation axis... nothing resolved...
trie to exchange X with Z (with all code modifications) but no solution...

i spent so many hours, and i read something about gimbal lock... maybe is this the case?

quaternions, i never used them, how to use? can you help me please?
by MasterKira
Sun Jan 22, 2012 9:37 am
Forum: Beginners Help
Topic: [SOLVED]Rotate an already rotated node
Replies: 6
Views: 1517

Re: Rotate an already rotated node

Y- YAW AXIS
Z - PITCH AXIS
X - ROLL AXIS
by MasterKira
Sat Jan 21, 2012 10:58 pm
Forum: Beginners Help
Topic: Collision Area
Replies: 2
Views: 210

Re: Collision Area

From the Refence: public ISceneNodeAnimator CreateCollisionResponseAnimator( ITriangleSelector world, ISceneNode sceneNode, Vector3D ellipsoidRadius, Vector3D gravityPerSecond, Vector3D ellipsoidTranslation, float slidingValue ); In your code the "ellipsoidRadius" is set to: vector3df (200...
by MasterKira
Sat Jan 21, 2012 10:48 pm
Forum: Beginners Help
Topic: Textures are blacked out - Special statement needed?
Replies: 12
Views: 765

Re: Textures are blacked out - Special statement needed?

Yes try first with node ->setMaterialFlag( EMF_LIGHTING , false ); if still black/white/gray whatever color, probably is a mesh color/texture/UV mapping problem... if you use blender as 3D editor, be sure to use correctly the UV editor, or maybe it does not export the UVmap. But before, look at here...
by MasterKira
Sat Jan 21, 2012 7:49 pm
Forum: Beginners Help
Topic: [SOLVED]Rotate an already rotated node
Replies: 6
Views: 1517

[SOLVED]Rotate an already rotated node

I have a trouble and i hope to receive an help. Sorry if the solution is posted somewhere but it run away from my searches! Actually I have a airplane/ship flying. Everything (for example movement following ship's direction) works ...except rotation. I've tried: irr::core::vector3df rotation_init; /...
by MasterKira
Mon Feb 07, 2011 7:46 am
Forum: Advanced Help
Topic: Editing mesh
Replies: 1
Views: 578

Editing mesh

Hi all, I'm new in this forum, but not to Irrlicht. I've a question: there is a way to edit a mesh inside my C++ appplication? Now I use Blender to create and edit 3D models outside my application... but there is a way to edit meshes inside it? For each vertex position or edit the amount of vertex (...