Search found 2 matches

by Superpig
Thu Jun 02, 2005 10:21 pm
Forum: Project Announcements
Topic: [codedump] 4D-Vector
Replies: 3
Views: 1240

All sorts of things. In my particular case, I wanted it for storing 4-tuples of bone indices and blend weights (because I'm implementing matrix palette skinning).
by Superpig
Thu Jun 02, 2005 10:09 pm
Forum: Project Announcements
Topic: [codedump] 4D-Vector
Replies: 3
Views: 1240

[codedump] 4D-Vector

Hello all, first post &c... I'm hacking around with the Irrlicht source code to try to bring it up to a level suitable for my project, and one of the first things I ran into was that it doesn't seem to have a 4D vector class. So I cloned vector3D to make one, if you'd find it useful. I know that...