Search found 12 matches

by axeves
Sat Feb 11, 2012 1:50 pm
Forum: Beginners Help
Topic: C++ Help
Replies: 1
Views: 513

C++ Help

So, i tried to use the fbx loader in irrExt, and when i was using the normal solution it worked fine, but when i tried to use it in my project, it gives me 2 errors:

error C2668: 'isdigt' : ambiguous call to overloaded function
error C2668: 'isdigt' : ambiguous call to overloaded function
(The ...
by axeves
Wed Feb 08, 2012 6:13 pm
Forum: Beginners Help
Topic: Best method to manage rotation overflow > 360 degrees
Replies: 8
Views: 1232

Re: Best method to manage rotation overflow > 360 degrees

I don't know it's faster, but instead of making it go minus, change it to 1 when the rotation is over 360.0f degrees, and then continue rotating.
by axeves
Mon Feb 06, 2012 8:55 pm
Forum: Beginners Help
Topic: Irrlicht device in header
Replies: 5
Views: 384

Re: Irrlicht device in header

But i don't get that to work, i always get errors that say that scenemanager, device, driver, guienv doesn't exist. But isn't this copied to main.cpp when i call init(); from it?


No, what have to understand for this is the scope in which a variable in valid in c++. Maybe check this tutorial ...
by axeves
Mon Feb 06, 2012 6:20 pm
Forum: Beginners Help
Topic: Irrlicht device in header
Replies: 5
Views: 384

Re: Irrlicht device in header

There is probably an example using that somewhere, if you could say which, i would be most grateful.
by axeves
Mon Feb 06, 2012 6:15 pm
Forum: Beginners Help
Topic: Irrlicht device in header
Replies: 5
Views: 384

Irrlicht device in header

Yeah, i want to basically keep my main.cpp clean, 'cause it's more than a thousand lines, and therefore just make a header containing like:

void init() {
irrlichtDevice *device = createDevice();
//init gui, scenemanager, and video driver.
//handle input
}


and just run init(); in my main.cpp ...
by axeves
Wed Jan 11, 2012 5:29 pm
Forum: Beginners Help
Topic: Making Irrlicht's GUI more attractive
Replies: 7
Views: 694

Making Irrlicht's GUI more attractive

Yeah, i need help with making irrlicht's gui more of an eyepleaser, because, to be honest, irrlicht's gui looks like it's from 1997, and is not really going to fit in any modern kind of game, atleast not if there isn't any way to customize it.

So, to the question, how do i change irrlicht's gui? Do ...
by axeves
Sun Oct 09, 2011 11:06 am
Forum: Beginners Help
Topic: Help with Release build [SOLVED]
Replies: 2
Views: 243

Re: Help with Release build

Ah, sorry i know what the error is, and it's solved. Please delete this or mark it solved
by axeves
Sun Oct 09, 2011 11:04 am
Forum: Beginners Help
Topic: Help with Release build [SOLVED]
Replies: 2
Views: 243

Help with Release build [SOLVED]

Yeah, debug target works fine, but when changing to release, this comes up:

Source\main.o:main.cpp:(.text+0x2ed3): undefined reference to `_imp__createDevice'

I'm using Eclipse (and CDT ofcourse) with the MingW compiler. Awesome.

Thanks!
by axeves
Fri Oct 07, 2011 3:22 pm
Forum: Beginners Help
Topic: FPS not updating and some more!
Replies: 6
Views: 654

Re: FPS not updating and some more!

Thanks, i got it and solved it, thank you!
by axeves
Thu Oct 06, 2011 8:43 pm
Forum: Beginners Help
Topic: FPS not updating and some more!
Replies: 6
Views: 654

Re: FPS not updating and some more!

Thanks for the answers!

I do know that i should get a better grasp on programming, and i am learning alot everyday.

It's just that alot of the stuff in irrlicht is confusing and new, so it takes a while to learn it properly, especially because there is no wealth of tutorials (meaning that the ...
by axeves
Thu Oct 06, 2011 7:12 pm
Forum: Beginners Help
Topic: FPS not updating and some more!
Replies: 6
Views: 654

FPS not updating and some more!

Hi.

My problem is that my fps label/text doesn't update, and there are some strange numbers all over my other labels.

(i.e no compiling issues)

Pic of the problem:
http://www.postimage.org/image/2nutc7upw/

And le code: (if you have suggestions for improvments code-wise, do tell as my code isn't ...
by axeves
Tue Jun 21, 2011 5:22 pm
Forum: Beginners Help
Topic: Getting started errors
Replies: 1
Views: 760

Getting started errors

Yeah, i got most things working except i seem to have missed something?

I'm using Visual Studio 2010, and i have included Irrlicht.h.

It is a Win32 project.

I get errors like i have missed an include or something. (I have included the irrlicht include and lib folders to my project, also the ...