Search found 6 matches

by bobo87
Sun Jun 03, 2007 7:28 pm
Forum: Bug reports
Topic: addHillPlaneMesh error?
Replies: 0
Views: 321

addHillPlaneMesh error?

Hi, i think this is a bug. If i want to create a plane with defined numbers of row and cols i have this as result :
http://ihrisko.org/~bobo/images/bug.jpg

But it isn't a plane! It matters only when i used cols and rows numbers like rectange(for example 9x4, 7x3), but if I use square dimensions ...
by bobo87
Fri Mar 23, 2007 9:36 pm
Forum: Beginners Help
Topic: Direct3d failing in sample programs
Replies: 3
Views: 377

or you can free download M$ Visual C++ Express Edition
by bobo87
Tue Mar 06, 2007 2:31 pm
Forum: Beginners Help
Topic: Flames?
Replies: 3
Views: 353

thanks, i'll probably try few methods and select best :)
by bobo87
Mon Mar 05, 2007 3:39 pm
Forum: Beginners Help
Topic: Flames?
Replies: 3
Views: 353

Flames?

Does anybody know how to implement flames(explosions)? I'm want to do effect like bomberman flames. :wink: I've got two ideas:
1.use particle system (possible too many particles problem?)
2.use billboards (possible problem with too many identical animations?)

Or have you another idea? :(
by bobo87
Thu Feb 15, 2007 7:46 am
Forum: Beginners Help
Topic: red-green stereoviewing
Replies: 7
Views: 709

Stereo viewing is not only about overlaying two shifted color scenes. You must render two scenes from two points(eyes-one point for one scene), use color mask (for example red and blue) and mix them at the same position.

I'm not sure, I'm right, but I think yes. :twisted:

sorry my bad english :)
by bobo87
Mon Dec 25, 2006 5:24 pm
Forum: Beginners Help
Topic: Problem with CDemo
Replies: 4
Views: 507

you must include path to irrklang.h file into your compiler
for example in Dev C++ Tools->Compiler Options->Directories->C++ includes