Search found 8 matches
- Thu Feb 05, 2004 1:23 am
- Forum: Beginners Help
- Topic: Jumping with the FPS camera?
- Replies: 3
- Views: 545
- Wed Jan 28, 2004 1:37 am
- Forum: Beginners Help
- Topic: Jumping with the FPS camera?
- Replies: 3
- Views: 545
Jumping with the FPS camera?
I've just been playing around with Irrlicht, and the only way I can jump with the FPS camera is to look up and walk forward (Which I'd rather not be able to do).
How would one go about making is so when you hit... the left control button, it'll boost up the FPS camera for a jump?
Sample code would ...
How would one go about making is so when you hit... the left control button, it'll boost up the FPS camera for a jump?
Sample code would ...
- Thu Dec 11, 2003 3:42 am
- Forum: Beginners Help
- Topic: Interesting runtime error
- Replies: 4
- Views: 1075
- Thu Dec 11, 2003 3:22 am
- Forum: Beginners Help
- Topic: Interesting runtime error
- Replies: 4
- Views: 1075
- Thu Dec 11, 2003 3:21 am
- Forum: Beginners Help
- Topic: Interesting runtime error
- Replies: 4
- Views: 1075
Interesting runtime error
[deleted]
- Mon Dec 08, 2003 11:17 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Congratulations to the Author of Irrlicht!
- Replies: 2
- Views: 1369
- Sun Dec 07, 2003 4:50 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Problem with Collision Detection Example
- Replies: 2
- Views: 1363
- Sat Dec 06, 2003 9:29 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Problem with Collision Detection Example
- Replies: 2
- Views: 1363
Problem with Collision Detection Example
I can't help but notice that in the Collision Detection Example/Tutorial as well as in the TechDemo, if you walk up to a wall and look up, you can climb any wall as if the wall were a ladder.
Is there any way to change this, or would you have to tamper with the engine? If you do have to change the ...
Is there any way to change this, or would you have to tamper with the engine? If you do have to change the ...