Search found 8 matches

by Jyrenth
Thu Feb 05, 2004 1:23 am
Forum: Beginners Help
Topic: Jumping with the FPS camera?
Replies: 3
Views: 545

Bump
by Jyrenth
Wed Jan 28, 2004 1:37 am
Forum: Beginners Help
Topic: Jumping with the FPS camera?
Replies: 3
Views: 545

Jumping with the FPS camera?

I've just been playing around with Irrlicht, and the only way I can jump with the FPS camera is to look up and walk forward (Which I'd rather not be able to do).

How would one go about making is so when you hit... the left control button, it'll boost up the FPS camera for a jump?

Sample code would ...
by Jyrenth
Thu Dec 11, 2003 3:42 am
Forum: Beginners Help
Topic: Interesting runtime error
Replies: 4
Views: 1075

[deleted]
by Jyrenth
Thu Dec 11, 2003 3:22 am
Forum: Beginners Help
Topic: Interesting runtime error
Replies: 4
Views: 1075

[deleted]
by Jyrenth
Thu Dec 11, 2003 3:21 am
Forum: Beginners Help
Topic: Interesting runtime error
Replies: 4
Views: 1075

Interesting runtime error

[deleted]
by Jyrenth
Mon Dec 08, 2003 11:17 pm
Forum: Open Discussion and Dev Announcements
Topic: Congratulations to the Author of Irrlicht!
Replies: 2
Views: 1368

Would this be the same Skel1 that visits the Programming board at GameFAQs?
by Jyrenth
Sun Dec 07, 2003 4:50 pm
Forum: Open Discussion and Dev Announcements
Topic: Problem with Collision Detection Example
Replies: 2
Views: 1363

Thanks, .4.1 worked, probably should have tried getting that first =/

Now if I could keep it on a lower gravity and have it so if you look up and walk forward you don't jump, that'd be nice ;)
by Jyrenth
Sat Dec 06, 2003 9:29 pm
Forum: Open Discussion and Dev Announcements
Topic: Problem with Collision Detection Example
Replies: 2
Views: 1363

Problem with Collision Detection Example

I can't help but notice that in the Collision Detection Example/Tutorial as well as in the TechDemo, if you walk up to a wall and look up, you can climb any wall as if the wall were a ladder.

Is there any way to change this, or would you have to tamper with the engine? If you do have to change the ...