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by dmoyer
Mon Oct 22, 2012 11:03 pm
Forum: Everything 2d/3d Graphics
Topic: Help With Materials
Replies: 2
Views: 950

Help With Materials

Looking for a material type that will allow me to make building models look like the windows have lights in them without losing all the lighting.
Basically just a second map that will 'add' to the current shaded value of the texture to make it appear brighter in the dark.