Search found 34 matches
- Fri Aug 26, 2005 6:01 am
- Forum: Beginners Help
- Topic: How to create an animated mesh like the sidney girl ?
- Replies: 9
- Views: 842
- Thu Aug 25, 2005 10:37 am
- Forum: Beginners Help
- Topic: New here: Isometric Games?
- Replies: 8
- Views: 1019
- Thu Aug 25, 2005 5:06 am
- Forum: Off-topic
- Topic: Visual Studio Code Completion
- Replies: 5
- Views: 1018
- Thu Aug 25, 2005 4:24 am
- Forum: Off-topic
- Topic: Visual Studio Code Completion
- Replies: 5
- Views: 1018
Visual Studio Code Completion
Hi, when I use this in my code: aabbox3df player_box; and on following line I try to access Player-> (or just anything other) then visual studio writes "IntelliSense: No additional information available" to its status bar and code completion doesnt work more on following lines. I was searc...
- Fri Aug 19, 2005 4:11 pm
- Forum: Beginners Help
- Topic: i have need some code to make mi game help me!!!!
- Replies: 1
- Views: 240
#define PI 3.1415926536 #define DEG_TO_RAD(angle) ((angle)*PI/180) // move_vector function vector3df move_vector(vector3df position,vector3df rotation,float distance) { vector3df moved=position; moved.X=(float)(-sin(DEG_TO_RAD(rotation.Y)))*distance+position.X; moved.Z=(float)(-cos(DEG_TO_RAD(rotat...
- Fri Aug 19, 2005 1:58 pm
- Forum: Beginners Help
- Topic: Handle multiple inputs at the same time?
- Replies: 5
- Views: 435
- Thu Aug 18, 2005 6:06 am
- Forum: Beginners Help
- Topic: Exporting animated model from 3ds max
- Replies: 14
- Views: 1437
After installing DXSDK was DX9 exporter added to max7 automatically - no problem but as I said it crashes 3dmax on my machine. I also tried Quest3d exporter for 3dmax6 with 3dmax7 and it works (of coz no anims exported for my broken model). So it looks panda and quest3d exporters r usable with 3dmax...
- Wed Aug 17, 2005 12:03 pm
- Forum: Project Announcements
- Topic: JohnnyAppleseed: Irrlicht Terrain Editor
- Replies: 26
- Views: 31607
- Wed Aug 17, 2005 10:16 am
- Forum: Beginners Help
- Topic: Exporting animated model from 3ds max
- Replies: 14
- Views: 1437
Then u read them very badly coz latest 4.6.0.57 is recommended for 3DS MAX 6.0+ CS4.2 and 3DS MAX 7.0. I got directx 9 exporter plugin for 3ds max 7 but it crashes max. Uploaded here: http://bit.ic.cz/misc/dx9exp_max7.zip Maybe u will have more luck using it. Till now I got best results using pandas...
- Wed Aug 17, 2005 9:59 am
- Forum: Project Announcements
- Topic: JohnnyAppleseed: Irrlicht Terrain Editor
- Replies: 26
- Views: 31607
- Wed Aug 17, 2005 7:36 am
- Forum: Beginners Help
- Topic: Exporting animated model from 3ds max
- Replies: 14
- Views: 1437
- Wed Aug 17, 2005 12:12 am
- Forum: Beginners Help
- Topic: Exporting animated model from 3ds max
- Replies: 14
- Views: 1437
- Tue Aug 16, 2005 9:42 pm
- Forum: Beginners Help
- Topic: Exporting animated model from 3ds max
- Replies: 14
- Views: 1437
- Tue Aug 16, 2005 7:14 pm
- Forum: Beginners Help
- Topic: C++ HELP
- Replies: 8
- Views: 436
dev-cpp - free IDE + gcc - simply said all u need to code in c or c++:
http://www.bloodshed.net/dev/devcpp.html
http://www.bloodshed.net/dev/devcpp.html
- Tue Aug 16, 2005 6:58 pm
- Forum: Beginners Help
- Topic: Exporting animated model from 3ds max
- Replies: 14
- Views: 1437
Exporting animated model from 3ds max
Using 3ds max 7 and latest panda exporter. Cant export animation - already tried all exporters settings ... but all I got is static model ... getting crazy ... someone was succesful in this?
Max model here: http://bit.ic.cz/misc/captain.zip (36KB)
Max model here: http://bit.ic.cz/misc/captain.zip (36KB)