Search found 34 matches

by bitmapbrother
Fri Aug 26, 2005 6:01 am
Forum: Beginners Help
Topic: How to create an animated mesh like the sidney girl ?
Replies: 9
Views: 842

3ds file format supports keyframe animation.
by bitmapbrother
Thu Aug 25, 2005 10:37 am
Forum: Beginners Help
Topic: New here: Isometric Games?
Replies: 8
Views: 1019

Even if your camera will be fixed and game will be isometric I recommend u to use 3d. Its no reason to do it 2d nowadays. Good luck.
by bitmapbrother
Thu Aug 25, 2005 5:06 am
Forum: Off-topic
Topic: Visual Studio Code Completion
Replies: 5
Views: 1018

Its 7.1.3088.
by bitmapbrother
Thu Aug 25, 2005 4:24 am
Forum: Off-topic
Topic: Visual Studio Code Completion
Replies: 5
Views: 1018

Visual Studio Code Completion

Hi, when I use this in my code: aabbox3df player_box; and on following line I try to access Player-> (or just anything other) then visual studio writes "IntelliSense: No additional information available" to its status bar and code completion doesnt work more on following lines. I was searc...
by bitmapbrother
Fri Aug 19, 2005 4:11 pm
Forum: Beginners Help
Topic: i have need some code to make mi game help me!!!!
Replies: 1
Views: 240

#define PI 3.1415926536 #define DEG_TO_RAD(angle) ((angle)*PI/180) // move_vector function vector3df move_vector(vector3df position,vector3df rotation,float distance) { vector3df moved=position; moved.X=(float)(-sin(DEG_TO_RAD(rotation.Y)))*distance+position.X; moved.Z=(float)(-cos(DEG_TO_RAD(rotat...
by bitmapbrother
Fri Aug 19, 2005 1:58 pm
Forum: Beginners Help
Topic: Handle multiple inputs at the same time?
Replies: 5
Views: 435

No this will not work keyPress cant eq to two values ...
by bitmapbrother
Thu Aug 18, 2005 6:06 am
Forum: Beginners Help
Topic: Exporting animated model from 3ds max
Replies: 14
Views: 1437

After installing DXSDK was DX9 exporter added to max7 automatically - no problem but as I said it crashes 3dmax on my machine. I also tried Quest3d exporter for 3dmax6 with 3dmax7 and it works (of coz no anims exported for my broken model). So it looks panda and quest3d exporters r usable with 3dmax...
by bitmapbrother
Wed Aug 17, 2005 12:03 pm
Forum: Project Announcements
Topic: JohnnyAppleseed: Irrlicht Terrain Editor
Replies: 26
Views: 31607

Yep it looks nice and usable! Well done.
by bitmapbrother
Wed Aug 17, 2005 10:16 am
Forum: Beginners Help
Topic: Exporting animated model from 3ds max
Replies: 14
Views: 1437

Then u read them very badly coz latest 4.6.0.57 is recommended for 3DS MAX 6.0+ CS4.2 and 3DS MAX 7.0. I got directx 9 exporter plugin for 3ds max 7 but it crashes max. Uploaded here: http://bit.ic.cz/misc/dx9exp_max7.zip Maybe u will have more luck using it. Till now I got best results using pandas...
by bitmapbrother
Wed Aug 17, 2005 9:59 am
Forum: Project Announcements
Topic: JohnnyAppleseed: Irrlicht Terrain Editor
Replies: 26
Views: 31607

First it wants irrlicht.dll - ok I copied it from irrlicht package and I got an exception "System.ExecutionEngineException". Maybe u should add right Irrlicht.dll to zip.
by bitmapbrother
Wed Aug 17, 2005 7:36 am
Forum: Beginners Help
Topic: Exporting animated model from 3ds max
Replies: 14
Views: 1437

Yes I read about exporting on several forums already. Animation is simple - u can check - in my first post is link to download - its only 36 kb zip.
by bitmapbrother
Wed Aug 17, 2005 12:12 am
Forum: Beginners Help
Topic: Exporting animated model from 3ds max
Replies: 14
Views: 1437

I know how to create model and skeletal animation I just dont know how to export to .x :(
by bitmapbrother
Tue Aug 16, 2005 9:42 pm
Forum: Beginners Help
Topic: Exporting animated model from 3ds max
Replies: 14
Views: 1437

I am exporting to ".x" using panda exporter not to ".3ds".
".3ds" format cant handle skeletal animations.
by bitmapbrother
Tue Aug 16, 2005 7:14 pm
Forum: Beginners Help
Topic: C++ HELP
Replies: 8
Views: 436

dev-cpp - free IDE + gcc - simply said all u need to code in c or c++:
http://www.bloodshed.net/dev/devcpp.html
by bitmapbrother
Tue Aug 16, 2005 6:58 pm
Forum: Beginners Help
Topic: Exporting animated model from 3ds max
Replies: 14
Views: 1437

Exporting animated model from 3ds max

Using 3ds max 7 and latest panda exporter. Cant export animation - already tried all exporters settings ... but all I got is static model ... getting crazy ... someone was succesful in this?

Max model here: http://bit.ic.cz/misc/captain.zip (36KB)