Search found 5 matches

by Kelshan
Mon Jun 14, 2010 10:02 am
Forum: Beginners Help
Topic: GUI Editor - Missing scroll bars?
Replies: 0
Views: 732

GUI Editor - Missing scroll bars?

Hi,

I just downloaded the most recent version of irrlicht (1.7.1). However, when I tried to create some GUI using the GuiEditor in "bin\Win32-VisualStudio" I realized, that the GUIEditor main window doesn't have any scroll bars at all.

As my screen isn't high enough to display all options in the ...
by Kelshan
Wed Sep 02, 2009 6:48 am
Forum: Advanced Help
Topic: OpenGL Rendertarget Texture flip
Replies: 0
Views: 656

OpenGL Rendertarget Texture flip

Hello World! ;)

I have a little "problem" regarding dynamic (aka RenderTarger) textures using the OpenGL renderer, which I use to dynamically upload textures created by a webbrowser component (webkit ;)). This texture is rendered by an GUIImage. So far so good and already working.

The first ...
by Kelshan
Mon Sep 05, 2005 9:36 pm
Forum: Irrlicht.NET
Topic: Features of Irrlicht.net
Replies: 6
Views: 2128

Oh, very nice. :) The Wrapper gets better and better. ;) If shaders are supported, Irrlicht has everything I need for now, so it would be VERY nice to see it within the next version.

Great work so far (have to say it again and again ;)).
by Kelshan
Tue Aug 23, 2005 10:29 am
Forum: Irrlicht.NET
Topic: Features of Irrlicht.net
Replies: 6
Views: 2128

Thank you for your immediate answer. After my first look, I think it's a fantastic piece of work. :D Looking forward for the features that are ported and implemented in the upcoming versions.

I guess, shaders aren't implemented yet, too? Haven't found it yet...
by Kelshan
Mon Aug 22, 2005 6:04 pm
Forum: Irrlicht.NET
Topic: Features of Irrlicht.net
Replies: 6
Views: 2128

Features of Irrlicht.net

Greetings!

I'm totally new to Irrlicht, but it looks very nice and I want to use it for my upcoming project. Since I'm primarily using CSharp for coding at the moment, Irrlicht.net seems to be what I need now.

But what I'm interested in: Which features of the C++-Version of Irrlicht are already ...