Hi,
I need to rotate models using XZY instead of the default XYZ. is there a way to change which order setRotation does the angles?
Search found 4 matches
- Tue Jul 30, 2013 6:03 pm
- Forum: Beginners Help
- Topic: Rotation of XZY instead of the default XYZ
- Replies: 1
- Views: 285
- Wed Jun 26, 2013 6:48 pm
- Forum: Beginners Help
- Topic: Loading Models
- Replies: 2
- Views: 461
Re: Loading Models
I'm new to Irrlicht, But when i load at model it appears to point towards the negative X-axis. hopefully someone more experienced can chime in.
- Wed Jun 26, 2013 4:46 pm
- Forum: Beginners Help
- Topic: Program fails to load Textures during runtime[Linux]
- Replies: 3
- Views: 474
Re: Program fails to load Textures during runtime[Linux]
Alright, so how do I change working directories if I'm not using code::blocks?
Edit: Besides using cd, I need to run the program from different directories than just the one with the resource files
Edit: Besides using cd, I need to run the program from different directories than just the one with the resource files
- Tue Jun 25, 2013 8:03 pm
- Forum: Beginners Help
- Topic: Program fails to load Textures during runtime[Linux]
- Replies: 3
- Views: 474
Program fails to load Textures during runtime[Linux]
Background: I've been learning to use the engine so I can build a simulation for a Professor at my university. So far I've been toying with the tutorials and have been mixing code to get the desired results. I had been testing on windows and recently moved to Linux, and then moved from using code ...