Search found 324 matches
- Wed Sep 07, 2005 4:17 pm
- Forum: Beginners Help
- Topic: Correct way to drop device to resize window or swap modes
- Replies: 25
- Views: 1168
- Wed Sep 07, 2005 2:50 pm
- Forum: Beginners Help
- Topic: Lightmapping and lighting.
- Replies: 9
- Views: 500
and in example01 look in its code for how he loads 7 separate my3d files and which are affected by dynamic lights and which not. in the example, the affected meshes are only those not lightmapped.... I use my3d format too, I can make them react on dynamic lights but the lightmap is sort of weak, ev...
- Wed Sep 07, 2005 10:59 am
- Forum: Beginners Help
- Topic: A serious problem to import mesh!
- Replies: 9
- Views: 355
- Tue Sep 06, 2005 1:26 pm
- Forum: Beginners Help
- Topic: How to do animation without using the MD2 format
- Replies: 6
- Views: 376
- Tue Sep 06, 2005 1:19 pm
- Forum: Beginners Help
- Topic: can lightmaped meshes react on dynamic lights?(THEY CAN)
- Replies: 7
- Views: 739
- Mon Sep 05, 2005 11:24 pm
- Forum: Beginners Help
- Topic: can lightmaped meshes react on dynamic lights?(THEY CAN)
- Replies: 7
- Views: 739
Thanks GX for those useful flags, but they seem to not do the trick, I can't even turn the lightmap off by EMT_SOLID, the texs still are visible sort of (but without shadows, that's a fact) and doesn't react to lights still....i use my3d format (and in Zdimitor's examples I sow no light reaction on ...
- Sun Sep 04, 2005 11:59 pm
- Forum: Off-topic
- Topic: Game Engine
- Replies: 7
- Views: 820
Irrlicht is not a video game engine. It is a 3d engine that can be used as the base to create a game engine. I have to disagree so much...irrlicht IS a game engine, and cool one, fast one, editable one.. :x ..it is just missing some tools, but it's easy to get through that, (especialy when the engi...
- Wed Aug 31, 2005 11:41 am
- Forum: Beginners Help
- Topic: can lightmaped meshes react on dynamic lights?(THEY CAN)
- Replies: 7
- Views: 739
can lightmaped meshes react on dynamic lights?(THEY CAN)
hi all irrlichters, I have a dilema wheter lightmaped meshes can react on ingame lights...and if not wheter their lighmap can be disabled so that they will.........doesn't have to be the my3d meshes ,
- Tue Aug 30, 2005 4:36 pm
- Forum: Project Announcements
- Topic: My3D Tools v.3.15 Updated
- Replies: 34
- Views: 3810