Search found 324 matches

by needforhint
Wed Sep 07, 2005 4:17 pm
Forum: Beginners Help
Topic: Correct way to drop device to resize window or swap modes
Replies: 25
Views: 1168

I don't hate midnight too.... I should rather say... I'm happy to have him in the forum :twisted:
by needforhint
Wed Sep 07, 2005 2:50 pm
Forum: Beginners Help
Topic: Lightmapping and lighting.
Replies: 9
Views: 500

and in example01 look in its code for how he loads 7 separate my3d files and which are affected by dynamic lights and which not. in the example, the affected meshes are only those not lightmapped.... I use my3d format too, I can make them react on dynamic lights but the lightmap is sort of weak, ev...
by needforhint
Wed Sep 07, 2005 10:59 am
Forum: Beginners Help
Topic: A serious problem to import mesh!
Replies: 9
Views: 355

I know the scene on the picture, there is this label on the bottle, which is not a standard material, that's why my3d export crash, you can use only standard maps,
by needforhint
Tue Sep 06, 2005 1:26 pm
Forum: Beginners Help
Topic: How to do animation without using the MD2 format
Replies: 6
Views: 376

my3d is not a format that can keep an animation, try using .X format, there is maybe an 3DsMAX exporter for .X... who knows
by needforhint
Tue Sep 06, 2005 1:19 pm
Forum: Beginners Help
Topic: can lightmaped meshes react on dynamic lights?(THEY CAN)
Replies: 7
Views: 739

Geee, kisses GX, kisses, I'm through it, the lightmap stays and it reacts to lights :D
by needforhint
Mon Sep 05, 2005 11:24 pm
Forum: Beginners Help
Topic: can lightmaped meshes react on dynamic lights?(THEY CAN)
Replies: 7
Views: 739

Thanks GX for those useful flags, but they seem to not do the trick, I can't even turn the lightmap off by EMT_SOLID, the texs still are visible sort of (but without shadows, that's a fact) and doesn't react to lights still....i use my3d format (and in Zdimitor's examples I sow no light reaction on ...
by needforhint
Sun Sep 04, 2005 11:59 pm
Forum: Off-topic
Topic: Game Engine
Replies: 7
Views: 820

Irrlicht is not a video game engine. It is a 3d engine that can be used as the base to create a game engine. I have to disagree so much...irrlicht IS a game engine, and cool one, fast one, editable one.. :x ..it is just missing some tools, but it's easy to get through that, (especialy when the engi...
by needforhint
Wed Aug 31, 2005 11:41 am
Forum: Beginners Help
Topic: can lightmaped meshes react on dynamic lights?(THEY CAN)
Replies: 7
Views: 739

can lightmaped meshes react on dynamic lights?(THEY CAN)

hi all irrlichters, I have a dilema wheter lightmaped meshes can react on ingame lights...and if not wheter their lighmap can be disabled so that they will.........doesn't have to be the my3d meshes :?: :?: ,
by needforhint
Tue Aug 30, 2005 4:36 pm
Forum: Project Announcements
Topic: My3D Tools v.3.15 Updated
Replies: 34
Views: 3810

I am really horny for the tutorials of you guys....btw, can the lightmaped meshes react on 'ingame' dynamic lights :?: