I played around with the wrapper for a few days now and it really seems to be great work.
I am starting implementing my 3D app now and see if I can do all the things I planned to do.
Keep up the good work.
Silbermünze
Search found 34 matches
- Wed Aug 30, 2006 9:18 am
- Forum: Project Announcements
- Topic: Irrlicht .NET CP
- Replies: 75
- Views: 13698
- Sun Apr 16, 2006 10:18 am
- Forum: Advanced Help
- Topic: Improving rendering quality with loaded model files
- Replies: 11
- Views: 896
- Thu Apr 13, 2006 7:24 am
- Forum: Advanced Help
- Topic: Improving rendering quality with loaded model files
- Replies: 11
- Views: 896
Improving rendering quality with loaded model files
Hello everyone! My question mights sound quite newbish and possibly is due to my lack of knowledge of correctly setting up the irrlicht engine, but I tried to get my example program rendering correctly for over 2 weeks now. My basis is the "01 Hello World" example from the Irrlicht package...
- Wed Feb 15, 2006 12:39 pm
- Forum: Project Announcements
- Topic: DesIRRe - GUI Designer for Irrlicht
- Replies: 10
- Views: 1357
- Mon Feb 13, 2006 8:55 pm
- Forum: Project Announcements
- Topic: DesIRRe - GUI Designer for Irrlicht
- Replies: 10
- Views: 1357
I just put up the new version v0.8.1 of DesIRRe which comes with an installer in english and german as well as support for both languages with all parts of the application translated.
Try it out at the url:
http://www.silvercoin-gamedev.de
Silbermünze
Try it out at the url:
http://www.silvercoin-gamedev.de
Silbermünze
- Fri Feb 10, 2006 7:44 pm
- Forum: Project Announcements
- Topic: DesIRRe - GUI Designer for Irrlicht
- Replies: 10
- Views: 1357
- Fri Feb 10, 2006 2:36 pm
- Forum: Project Announcements
- Topic: DesIRRe - GUI Designer for Irrlicht
- Replies: 10
- Views: 1357
- Fri Feb 10, 2006 10:23 am
- Forum: Project Announcements
- Topic: DesIRRe - GUI Designer for Irrlicht
- Replies: 10
- Views: 1357
DesIRRe - GUI Designer for Irrlicht
I know there are some GUI designers out there. Never the less they didn't fit my needs. Therefore I developed my own GUI-Designer which is now available with german and english translated GUI. It currently only generates code for C#.NET. With a flexible plugin-system it is possible to integrate more...
- Mon Feb 06, 2006 10:37 am
- Forum: Irrlicht.NET
- Topic: pure .NET version of engine for download
- Replies: 91
- Views: 18437
I would be interested in the work you have done so far and see what functionality it misses and what not, as I am currently investigating in the .NET wrapper of Irrlicht, which seesm to lack some important functionalities from the C++ version. Unfortunately it seesm you don't have any source or bina...
- Fri Jan 27, 2006 8:10 am
- Forum: Irrlicht.NET
- Topic: Pitfalls Irrlicht.NET
- Replies: 5
- Views: 2022
As far as I digged into the Irrlicht.NET engine, the major drawback for me seems to be, the lack of being able to create custom meshes dynamically during runtime. The SMesh and MeshBuffer objects seem not to be wrapped yet. For generating own easy geometry, which I don't want to load from a file, th...
- Thu Jan 19, 2006 7:23 am
- Forum: Irrlicht.NET
- Topic: What am I doing Wrong : vb.net key movment
- Replies: 11
- Views: 3406
- Tue Nov 15, 2005 1:27 pm
- Forum: Irrlicht.NET
- Topic: Does IEventHandler not like multiple keys pressed at once?
- Replies: 1
- Views: 1299
- Mon Nov 07, 2005 1:47 pm
- Forum: Irrlicht.NET
- Topic: Problems with IEventReceiver in VB.NET
- Replies: 3
- Views: 1452
- Mon Nov 07, 2005 7:33 am
- Forum: Irrlicht.NET
- Topic: IEventReceiver in C#
- Replies: 1
- Views: 1192
- Mon Nov 07, 2005 7:31 am
- Forum: Irrlicht.NET
- Topic: Problems with IEventReceiver in VB.NET
- Replies: 3
- Views: 1452
I have digged further into the problem and found out that this seems to be a VB.NET only problem. I managed to write a Event-handler class for C# which is functional without problems. Possibly something in the wrapper declaration of the IEventReceiver that VB.NET can't handle? Though this seems stra...