Search found 10 matches
- Sat Jan 31, 2004 11:40 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Code Snippets
- Replies: 0
- Views: 5246
Code Snippets
I'm thinking this would be a cool idea for everyone to get neat little ideas in one location. I have posted a few that already got buried. As I find more neat little things to do with the engine(and hopefully other people too) they could share an interesting little piece of code to help someone else...
- Fri Jan 30, 2004 10:03 pm
- Forum: Project Announcements
- Topic: ICE - IrrLicht Common Engine Framework v2.0
- Replies: 45
- Views: 24633
Nice Work
This is cool.
Do the console
I've been pondering how it would be done using Urrlicht, and I am a bit stumped myself.
Do the console
I've been pondering how it would be done using Urrlicht, and I am a bit stumped myself.
- Fri Jan 23, 2004 11:17 pm
- Forum: Beginners Help
- Topic: TechDemo with 0.4.2
- Replies: 1
- Views: 450
Ok i went and tried something and it worked.
I modified a few things to make it work. It seems the event for the scene was being accessed before it was even available. So i added something to get it to work. Heres what i did. in Main.cpp if (menu.run(fullscreen, music, shadows, driverType)) { CDemo demo(fullscreen, music, shadows, driverType);...
- Fri Jan 23, 2004 10:38 pm
- Forum: Beginners Help
- Topic: Is there an irc room for this?
- Replies: 2
- Views: 548
Is there an irc room for this?
Is there a place where everyone goes to hang out?
- Fri Jan 23, 2004 10:13 pm
- Forum: Beginners Help
- Topic: TechDemo with 0.4.2
- Replies: 1
- Views: 450
TechDemo with 0.4.2
Ok i rebuilt the Techdemo to use the new 0.4.2 dll. The main page loads, with all of its settings etc., but when I try to load the bsp it crashes, It stops on: bool CDemo::OnEvent(SEvent event) { if (event.EventType == EET_KEY_INPUT_EVENT && event.KeyInput.Key == KEY_ESCAPE && event....
- Thu Jan 22, 2004 6:08 am
- Forum: Beginners Help
- Topic: IVideoModeList ?
- Replies: 4
- Views: 698
Got It! For anyone wanting to know how to enumerate em, here ya go.. IrrlichtDevice *device = 0; #include <stdio.h> int main(int argc, const char *argv[]) { s32 video_count = 0; s32 i = 0; device = createDevice(video::EDT_NULL, core::dimension2d<s32>(0, 0), 16, false, false, NULL); if(!device) retur...
- Thu Jan 22, 2004 5:05 am
- Forum: Beginners Help
- Topic: IVideoModeList ?
- Replies: 4
- Views: 698
- Thu Jan 22, 2004 4:52 am
- Forum: Beginners Help
- Topic: IVideoModeList ?
- Replies: 4
- Views: 698
IVideoModeList ?
Hi, I am trying to print the video mode list with a printf statment and am getting problems? How do i do it with this given. s32 video_count = 0; s32 i = 0; device = createDevice(video::EDT_NULL, core::dimension2d<s32>(0, 0), 16, false, false, NULL); if(!device) return 0; IVideoModeList *video_list ...
- Thu Jan 22, 2004 12:13 am
- Forum: Beginners Help
- Topic: Sample 5 bug with 0.4.2 fix
- Replies: 0
- Views: 375
Sample 5 bug with 0.4.2 fix
I was trying to get Sample 5 to compile with the 0.4.2 code. Well any way the line that keeps giving me problems in sample 5 is this.. IGUIWindow* window = env->addWindow(rect<s32>(100 + cnt, 100 + cnt, 300 + cnt, 200 + cnt), 0, -1, L"Test window"); should be for 0.4.2 IGUIWindow *window =...
- Sun Jan 18, 2004 10:55 pm
- Forum: Beginners Help
- Topic: Nice Engine
- Replies: 1
- Views: 447
Nice Engine
I like alot about it. The demos are nicely put together. 8) My experience with C is rather good, but my C++ isn't that great yet. Your engine is making it a heck of alot easier to understand how C++ works. Hopefully I will have something put together with this sooner or later. I tried looking at oth...