Search found 10 matches

by Battlestations
Sat Jan 31, 2004 11:40 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Code Snippets
Replies: 0
Views: 5241

Code Snippets

I'm thinking this would be a cool idea for everyone to get neat little ideas in one location. I have posted a few that already got buried. As I find more neat little things to do with the engine(and hopefully other people too) they could share an interesting little piece of code to help someone else...
by Battlestations
Fri Jan 30, 2004 10:03 pm
Forum: Project Announcements
Topic: ICE - IrrLicht Common Engine Framework v2.0
Replies: 45
Views: 24457

Nice Work

This is cool.
Do the console :)
I've been pondering how it would be done using Urrlicht, and I am a bit stumped myself.
by Battlestations
Fri Jan 23, 2004 11:17 pm
Forum: Beginners Help
Topic: TechDemo with 0.4.2
Replies: 1
Views: 443

Ok i went and tried something and it worked.

I modified a few things to make it work. It seems the event for the scene was being accessed before it was even available. So i added something to get it to work. Heres what i did. in Main.cpp if (menu.run(fullscreen, music, shadows, driverType)) { CDemo demo(fullscreen, music, shadows, driverType);...
by Battlestations
Fri Jan 23, 2004 10:38 pm
Forum: Beginners Help
Topic: Is there an irc room for this?
Replies: 2
Views: 537

Is there an irc room for this?

Is there a place where everyone goes to hang out?
by Battlestations
Fri Jan 23, 2004 10:13 pm
Forum: Beginners Help
Topic: TechDemo with 0.4.2
Replies: 1
Views: 443

TechDemo with 0.4.2

Ok i rebuilt the Techdemo to use the new 0.4.2 dll. The main page loads, with all of its settings etc., but when I try to load the bsp it crashes, It stops on: bool CDemo::OnEvent(SEvent event) { if (event.EventType == EET_KEY_INPUT_EVENT && event.KeyInput.Key == KEY_ESCAPE && event....
by Battlestations
Thu Jan 22, 2004 6:08 am
Forum: Beginners Help
Topic: IVideoModeList ?
Replies: 4
Views: 683

Got It! For anyone wanting to know how to enumerate em, here ya go.. IrrlichtDevice *device = 0; #include <stdio.h> int main(int argc, const char *argv[]) { s32 video_count = 0; s32 i = 0; device = createDevice(video::EDT_NULL, core::dimension2d<s32>(0, 0), 16, false, false, NULL); if(!device) retur...
by Battlestations
Thu Jan 22, 2004 5:05 am
Forum: Beginners Help
Topic: IVideoModeList ?
Replies: 4
Views: 683

Ok, so how do I get the list of available video choices..(part of that email i sent you about a template idea i wanted to make for a beginner, like I am)
by Battlestations
Thu Jan 22, 2004 4:52 am
Forum: Beginners Help
Topic: IVideoModeList ?
Replies: 4
Views: 683

IVideoModeList ?

Hi, I am trying to print the video mode list with a printf statment and am getting problems? How do i do it with this given. s32 video_count = 0; s32 i = 0; device = createDevice(video::EDT_NULL, core::dimension2d<s32>(0, 0), 16, false, false, NULL); if(!device) return 0; IVideoModeList *video_list ...
by Battlestations
Thu Jan 22, 2004 12:13 am
Forum: Beginners Help
Topic: Sample 5 bug with 0.4.2 fix
Replies: 0
Views: 371

Sample 5 bug with 0.4.2 fix

I was trying to get Sample 5 to compile with the 0.4.2 code. Well any way the line that keeps giving me problems in sample 5 is this.. IGUIWindow* window = env->addWindow(rect<s32>(100 + cnt, 100 + cnt, 300 + cnt, 200 + cnt), 0, -1, L"Test window"); should be for 0.4.2 IGUIWindow *window =...
by Battlestations
Sun Jan 18, 2004 10:55 pm
Forum: Beginners Help
Topic: Nice Engine
Replies: 1
Views: 440

Nice Engine

I like alot about it. The demos are nicely put together. 8) My experience with C is rather good, but my C++ isn't that great yet. Your engine is making it a heck of alot easier to understand how C++ works. Hopefully I will have something put together with this sooner or later. I tried looking at oth...