Search found 110 matches

by AndyCR
Fri Apr 13, 2007 3:55 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [VIDEO TUTORIAL] How to get a .X model out of Blender
Replies: 17
Views: 12114

I'm having a little trouble with my server; I'm contacting the administrator.
by AndyCR
Thu Dec 14, 2006 3:04 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [VIDEO TUTORIAL] How to get a .X model out of Blender
Replies: 17
Views: 12114

No problem! Glad you liked it!

I seem to be having trouble with my server. I will contact the administrator. I can get the files through FTP with login, but not by HTTP. Strange. I will also look into the video codec issue.
by AndyCR
Tue Dec 12, 2006 5:31 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht embedded in a wxWidgets control
Replies: 40
Views: 20721

Indeed. That would be great! In the meantime, I plan to attempt to patch this into the version of Irrlicht it was written for, then port it up to 1.2. No garantees, but I need it as well for a level editor I am writing.
by AndyCR
Mon Dec 11, 2006 7:31 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht embedded in a wxWidgets control
Replies: 40
Views: 20721

I think I have it figured out. Basically, in this post: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=12697&highlight= He created a patch to create Irrlicht in a GTK window. I imagine that that patch is required for this code to work under GNU/Linux. He emailed the patch to Hybrid, but ...
by AndyCR
Sat Dec 09, 2006 4:36 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht embedded in a wxWidgets control
Replies: 40
Views: 20721

I'm having the same issue as Kornerr. Under Windows, it works perfectly after a bit of tweaking, but under GNU/Linux, it creates Irrlicht in a seperate window every time. EDIT: Well, after a little investigation I do not see how it could possibly work, at least in irrlicht 1.2. This is relevant code...
by AndyCR
Thu Nov 16, 2006 10:08 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [VIDEO TUTORIAL] How to get a .X model out of Blender
Replies: 17
Views: 12114

Thanks! Yeah, the text quality is merely because I told Istanbul to shrink the video by half as it was recording, because without that my PC was slower than heck. Istanbul is great, but REALLY slow. I plan to try something else next time; when I do I should be able to re-record at full size using a ...
by AndyCR
Fri Nov 10, 2006 2:34 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [VIDEO TUTORIAL] How to get a .X model out of Blender
Replies: 17
Views: 12114

No problem, I had been frustrated by this for awhile and so I thought about how selfish it would be to figure it out and not tell anyone else, and it was rather hard to explain so I decided to do a video. I used Istanbul to record it and Mencode to convert it to AVI. As you can see in the video, it ...
by AndyCR
Thu Nov 09, 2006 10:36 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [VIDEO TUTORIAL] How to get a .X model out of Blender
Replies: 17
Views: 12114

[VIDEO TUTORIAL] How to get a .X model out of Blender

I have always wanted to be able to use blender with Irrlicht. However, it never worked. I tried over 4 exporters and many tricks, scouring these forums. Finally I stumbled upon a method that actually works, so I made a video tutorial showing how it's done. It's an ugly hack, but it works perfectly A...
by AndyCR
Tue Oct 03, 2006 10:06 pm
Forum: Open Discussion and Dev Announcements
Topic: scripting in irrlicht
Replies: 7
Views: 1334

Perhaps I can be of a little help. I have been working on a project which includes a Python frontend for Irrlicht for over a year now. What I do for scripts running simultaneously is this: I provide two built-in methods: registerframefunction and registerframemethod, the only difference being one is...
by AndyCR
Wed Aug 02, 2006 12:42 am
Forum: Open Discussion and Dev Announcements
Topic: Python bindings, anyone?
Replies: 47
Views: 3533

I am working on a 'python binding' for irrlicht as we speak - it is actually a highly scriptable game engine that happens to use Irrlicht. It is not ready for release yet, so I cannot give you it (and if I could it would likely at it's current stage be far too limited to be useful). You can see it i...
by AndyCR
Mon Jul 24, 2006 1:41 pm
Forum: Off-topic
Topic: What graphics card do you recommend for newest directX?
Replies: 22
Views: 3169

If you want it on the cheap, there is a GeForce 6200 on Newegg for less than $40. I picked it up, and like it - not love it, but hey, at that price for a decently fast fully Direct3D9 compliant video card you really can't go wrong.
by AndyCR
Sat Jul 15, 2006 6:08 pm
Forum: Beginners Help
Topic: Draw a single pixel
Replies: 14
Views: 891

you could always use drawrectangle (think thats the name, never used it) and just make the rectangle be one pixel.
by AndyCR
Sat Jul 15, 2006 1:50 am
Forum: Beginners Help
Topic: cannot find texture in Q3 . BMP
Replies: 7
Views: 344

Does it seem to display alright? I get the same thing, but it still works for me; most likely they are just textures that are referenced in the map but never visibly used.
by AndyCR
Fri Jul 14, 2006 8:17 pm
Forum: Beginners Help
Topic: Could someone explain keyboard input? *solved*
Replies: 9
Views: 808

Nonono, all you have to do is use the code I posted. Yes, it returns the pixel the mouse is on in that frame. So if you store the previous frame's pixel and the current frames pixel and subtract them, you will have the difference between the last frame and the current frame - exactly what you want. ...
by AndyCR
Fri Jul 14, 2006 3:58 am
Forum: Project Announcements
Topic: Irrlicht .NET CP
Replies: 75
Views: 13645

Amazing, awesome job, and this coming from someone who never uses .NET for anything serious! :) Extra credit for surviving this much porting - I am currently workjng on a project which is part Irrlicht wrapper for Python, and doing nothing but providing interfaces to methods over and over makes one ...