Search found 98 matches
- Thu Jan 04, 2007 12:55 am
- Forum: Competition Time!
- Topic: Newyears challenge 2006/2007
- Replies: 54
- Views: 35022
- Wed Jan 03, 2007 5:00 am
- Forum: Competition Time!
- Topic: Newyears challenge 2006/2007
- Replies: 54
- Views: 35022
My humble entry: Irrlicht Invaders http://www.g0dsoft.net/invaders/invaders1.jpg http://www.g0dsoft.net/invaders/invaders2.jpg http://www.g0dsoft.net/invaders/invaders3.jpg Download Win32 Binary: http://www.g0dsoft.net/invaders/invadersbin.zip Download Source Code: http://www.g0dsoft.net/invaders/in...
- Sun Dec 31, 2006 4:35 am
- Forum: Competition Time!
- Topic: Newyears challenge 2006/2007
- Replies: 54
- Views: 35022
- Mon Dec 25, 2006 1:18 am
- Forum: Competition Time!
- Topic: Intermediate Challenge - Read/Write XML Config. For Game!
- Replies: 5
- Views: 8025
- Sat Dec 23, 2006 7:14 am
- Forum: Competition Time!
- Topic: Newyears challenge 2006/2007
- Replies: 54
- Views: 35022
I will be participating. Prior to the release of my entry, I'm going to be releasing some really helpful classes for the other competitors- including a proper high score class. Also, if anyone is interesting in joining me on my entry... I really don't have time to do proper billboard sprites / backg...
- Thu Dec 21, 2006 12:11 am
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702
The alpha fade works perfectly with the new irrlicht 1.2! @ssexton- I have left your pure alpha fade code in: commented out for users who wish to have a pure alpha fade, but kept my original fade algorithm as default. They look virtually the same, but for users with irrlicht 1.1 or older, they will ...
- Sun Dec 17, 2006 8:13 pm
- Forum: Project Announcements
- Topic: irrClouds
- Replies: 13
- Views: 8628
- Fri Dec 15, 2006 1:34 am
- Forum: Open Discussion and Dev Announcements
- Topic: [g0dsoft.com] Free Irrlicht project hosting! *Updated
- Replies: 6
- Views: 1864
- Thu Nov 30, 2006 5:11 am
- Forum: Code Snippets
- Topic: Treeview Control (GUI)
- Replies: 8
- Views: 7111
- Thu Nov 16, 2006 4:16 am
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702
Ah, well I'm using irrlicht 1.1 release, so I imagine the dx fading is fixed in the svn version. For the time being I will leave your alternative code commented out, and the fade to black in. Thanks for checking that for me ssexton! Edit: actually I can't recall if I tested the fade code for dx9 and...
- Sun Nov 12, 2006 7:58 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702
@ssexton -Fade code, What version of irrlicht are you using, that makes that fade code work? My problem is that regardless of what alpha value I give the text, it won't become transparent. -I didn't know about the default warning in gcc, thanks for the heads up. I will fix it right now. -Thanks for ...
- Fri Nov 10, 2006 11:04 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702
- Fri Nov 10, 2006 3:58 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702
- Fri Nov 10, 2006 4:30 am
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702
Hey Halen, I *think* I fixed warnings you pointed out. (I don't have irrlicht set up in visual studios at the moment) Could you double check the code in visual studio and confirm they are gone? Thanks. *Edit, the current version is in this post only, I havent uploaded it to the direct download locat...
- Fri Oct 27, 2006 3:44 pm
- Forum: Code Snippets
- Topic: (C++)chatQue class [v0.2.3] Alpha Fade works w/ 1.2
- Replies: 41
- Views: 17702