What you have to do is create a Read/Write XML game config. Your game has to be able to read and write to an XML wiht out using any external program to create the config file.
Examples of what it could do are things like save, load, sound, and graphics adjustments.
It is ok to use IrrXML to boost the development time.
Your game dosn't have to be anything more then a blue screen and a model to show how your XML file works.
All code must be well commented.
C/C++/C# or anyother .NET language only please.
We will judge by how clean the code is, how well it works, and how many features it has.
Good luck!
and Have fun!