Search found 8 matches
- Sat Jun 14, 2008 6:02 am
- Forum: Project Announcements
- Topic: Project Declension 2008 (Yes! Crepuscular rays)
- Replies: 67
- Views: 15377
I had disabled postprocessing in this build. If it works, it's probably due to the shaders. I've noticed a small reduction in graphics quality on nvidia cards, but it's minor. Still doesn't work. Perhaps it's a problem related to 64-bit? So far, Windows has ran all 32-bit games and programs flawles...
- Fri Jun 13, 2008 7:59 pm
- Forum: Project Announcements
- Topic: Project Declension 2008 (Yes! Crepuscular rays)
- Replies: 67
- Views: 15377
- Mon Jun 09, 2008 2:09 pm
- Forum: Project Announcements
- Topic: Project Declension 2008 (Yes! Crepuscular rays)
- Replies: 67
- Views: 15377
- Sat Jun 07, 2008 6:45 pm
- Forum: Project Announcements
- Topic: Project Declension 2008 (Yes! Crepuscular rays)
- Replies: 67
- Views: 15377
I downloaded it and it works fine, same for everyone else. What's your system spec? This requires a graphics card with minimum pixelshader 2.0a. Windows XP Professional x64 Edition SP2 (all available updates installed) AMD Athlon 64 X2 Dual Core 3800+ 2.01 GHz 1 GB RAM NVIDIA GeForce 7600GT (suppor...
- Fri Jun 06, 2008 5:52 am
- Forum: Project Announcements
- Topic: Project Declension 2008 (Yes! Crepuscular rays)
- Replies: 67
- Views: 15377
- Thu Jun 05, 2008 9:57 pm
- Forum: Project Announcements
- Topic: Project Declension 2008 (Yes! Crepuscular rays)
- Replies: 67
- Views: 15377
The demo crashes? Declension Engine initialized Irrlicht.NET CP v0.9.0.0 running System.BadImageFormatException: An attempt was made to load a program with an in correct format. (Exception from HRESULT: 0x8007000B) at IrrlichtNETCP.IrrlichtDevice.CreateDevice(DriverType type, Int32[] dim, In t32 bit...
- Sat Feb 17, 2007 10:21 pm
- Forum: Project Announcements
- Topic: irrChat (Or umm irrIRC) (or iRrC?) (irrC?) :P
- Replies: 15
- Views: 1962
- Tue Feb 06, 2007 3:47 am
- Forum: Project Announcements
- Topic: SUPREMACY ERRANDS - v1.6
- Replies: 178
- Views: 44825
I tried to compile this in Debian GNU/Linux using Code::Blocks (which is far superior to Dev-C++ and is not restricted to Windows), but I get this strange error: Compiling: FBoss.cpp /bin/sh: -c: line 0: syntax error near unexpected token `(' Line 0. That's right. :x I think your game would get a lo...